This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I posted a question about why my old bans being executed in their own file were being written into the default banned_user.cfg file. I understand the answer now (that all bans loaded into memory, regardless of what file they originate in, are written to the banned_user.cfg file).
My problem is this. Only the first 2777 bans are being written into the banned_user.cfg and I have closer to 5000 banned steam IDs to deal with. Questions: #1 - is there a limit to the # of banned IDs a source server can handle? #2 - is there a limit to the size of a banned_user.cfg file? #3 - how can I manage this large number of bans in source? Thanks for helping me get these questions answered. Anxietyclown -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

