--
[ Picked text/plain from multipart/alternative ]
I've read it and I hope it does work, because the other way it was resetting 
anyway.  I plan on trying that way, so drop it.

--Ozz

-------------- Original message --------------

> And if you read anyones replies to this thread...you'd have figured out that
> you are wrong.
>
> Hell it was just posted last night that mp_autokick 1 = 60secs, 2 = 120secs,
> 3 = 180secs, etc. It does not work in conjunction with sv_timeout.
>
> Dagok
>
>
>
>
> ----- Original Message -----
> From:
> To:
> Sent: Friday, October 07, 2005 3:40 AM
> Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs
> idle
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> >
> > And I'm trying to tell you that based on experimentation it is working in
> > conjunction with mp_autokick.
> >
> > --Ozz
> > -------------- Original message --------------
> >
> >> I didnt distort anything. I said the same thing as the what the cvar list
> >> says, I just said it in my own words.
> >>
> >> If it is reverting back to 65 after a map change, fine, it's a bug...I
> >> was
> >> saying it has nothing to do with mp_autokick and it still has nothing to
> >> do
> >> with mp_autokick. Two different functions for 2 different purposes.
> >>
> >> sv_timeout is not based on keyboard strokes or movement input. It's based
> >> on a net connection to that player. If you turned off mp_autokick, the
> >> player could sit there afk all night long as long as their net connection
> >> continues to send packaets to the server. But if that connection stops
> >> sending packets to the server, this is when sv_timeout would kick in and
> >> drop the player after the specified amount of time.
> >>
> >> Dagok
> >>
> >>
> >> ----- Original Message -----
> >> From:
> >> To:
> >> Sent: Thursday, October 06, 2005 4:32 PM
> >> Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just
> >> 50secs
> >> idle
> >>
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >>
> >> You guys are distorting the definition for sv_timeout. Quoting the DoD
> >> client cvar list (which includes server for obvious reasons) it states:
> >>
> >> sv_timout, "65" <--- default, "After this many seconds without a message
> >> from the client, the client is dropped"
> >>
> >> I have experimented with what a 'message' is as a client, especially when
> >> trying to do something while idle on a server. As long as I crouched or
> >> shot my gun or jumped in the air every so often, i didn't get kicked. If
> >> I
> >> tried something like a voice_command bind, I got dropped.
> >>
> >> Having experimented with the sv_timeout on Monday the 26th (everyone was
> >> trying to adjust their video settings to gain fps, resulting in that
> >> repetitive pause for 60+ seconds sometimes), I feel confident that like
> >> Ricardo says, the sv_timeout value reverts back to the default after the
> >> map
> >> change, because I had extended the value via RCON ingame, and for that
> >> map
> >> only, people weren't dropping like flies.
> >>
> >> Try my aforementioned fix (previous email) and see if it works.
> >>
> >> --Ozz
> >>
> >> -------------- Original message --------------
> >>
> >> > It shouldnt be related to sv_timeout and isnt supposed to be.
> >> >
> >> > sv_timeout is for when the server loses connection with that
> >> > player...after
> >> > the specified amount of time the server will drop that player.
> >> >
> >> > mp_autokick is to kick players that dont give any keystroke or mouse
> >> > input
> >> > after a certain amount of time. I believe it's supposed to be 10 or
> >> > 15min.
> >> >
> >> > Dagok
> >> >
> >> >
> >> >
> >> > ----- Original Message -----
> >> > From: "Ricardo Mota"
> >> > To:
> >> > Sent: Thursday, October 06, 2005 1:40 AM
> >> > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just
> >> > 50secs
> >> > idle
> >> >
> >> >
> >> > > --
> >> > > [ Picked text/plain from multipart/alternative ]
> >> > > i think it's related to the sv_timeout.
> >> > >
> >> > > I mean, the autokick strikes after the time stated on sv_timeout is
> >> > > reached.
> >> > > it is, by default, 65 seconds, i believe. Problem i'm having is that
> >> > > i
> >> > > can't
> >> > > seem to be able to CHANGE the sv_timeout!!! I mean, i've chenged it
> >> > > to
> >> > > 180
> >> > > on my configs and updated them, but it works on the first map after
> >> > > the
> >> > > server starts but is then changed back to the default value after a
> >> > > map
> >> > > change. Can anyone help with that?
> >> > >
> >> > > On 10/6/05, Suck. wrote:
> >> > >>
> >> > >> Heh, we turned it off partially because it's so short that it was
> >> > >> sometimes
> >> > >> kicking a machine gunner or sniper sitting in a good position while
> >> > >> waiting
> >> > >> for a target. =P
> >> > >>
> >> > >>
> >> > >> -Grant.
> >> > >>
> >> > >>
> >> > >> -----Original Message-----
> >> > >> From: Dagok
> >> > >> Sent: Monday, October 03, 2005 11:16 PM
> >> > >> Subject: [hlds] DoDs mp_autokick 1 is dropping players after just
> >> > >> 50secs
> >> > >> idle
> >> > >>
> >> > >> Alfred, can you please pass this along to the appropriate people?
> >> > >>
> >> > >> Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players
> >> > >> that
> >> > >> are
> >> > >> only idle for 50 seconds.
> >> > >>
> >> > >> thanks,
> >> > >> Dagok
> >> > >>
> >> > >>
> >> > >>
> >> > >> _______________________________________________
> >> > >> To unsubscribe, edit your list preferences, or view the list
> >> > >> archives,
> >> > >> please visit:
> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > >>
> >> > >
> >> > >
> >> > >
> >> > > --
> >> > > Ricardo Mota
> >> > > [EMAIL PROTECTED]
> >> > > --
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > >
> >> > >
> >> > >
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please
> >> > visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> --
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please
> >> visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
>
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