-- [ Picked text/plain from multipart/alternative ] I've read it and I hope it does work, because the other way it was resetting anyway. I plan on trying that way, so drop it.
--Ozz -------------- Original message -------------- > And if you read anyones replies to this thread...you'd have figured out that > you are wrong. > > Hell it was just posted last night that mp_autokick 1 = 60secs, 2 = 120secs, > 3 = 180secs, etc. It does not work in conjunction with sv_timeout. > > Dagok > > > > > ----- Original Message ----- > From: > To: > Sent: Friday, October 07, 2005 3:40 AM > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs > idle > > > > -- > > [ Picked text/plain from multipart/alternative ] > > > > And I'm trying to tell you that based on experimentation it is working in > > conjunction with mp_autokick. > > > > --Ozz > > -------------- Original message -------------- > > > >> I didnt distort anything. I said the same thing as the what the cvar list > >> says, I just said it in my own words. > >> > >> If it is reverting back to 65 after a map change, fine, it's a bug...I > >> was > >> saying it has nothing to do with mp_autokick and it still has nothing to > >> do > >> with mp_autokick. Two different functions for 2 different purposes. > >> > >> sv_timeout is not based on keyboard strokes or movement input. It's based > >> on a net connection to that player. If you turned off mp_autokick, the > >> player could sit there afk all night long as long as their net connection > >> continues to send packaets to the server. But if that connection stops > >> sending packets to the server, this is when sv_timeout would kick in and > >> drop the player after the specified amount of time. > >> > >> Dagok > >> > >> > >> ----- Original Message ----- > >> From: > >> To: > >> Sent: Thursday, October 06, 2005 4:32 PM > >> Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just > >> 50secs > >> idle > >> > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> > >> You guys are distorting the definition for sv_timeout. Quoting the DoD > >> client cvar list (which includes server for obvious reasons) it states: > >> > >> sv_timout, "65" <--- default, "After this many seconds without a message > >> from the client, the client is dropped" > >> > >> I have experimented with what a 'message' is as a client, especially when > >> trying to do something while idle on a server. As long as I crouched or > >> shot my gun or jumped in the air every so often, i didn't get kicked. If > >> I > >> tried something like a voice_command bind, I got dropped. > >> > >> Having experimented with the sv_timeout on Monday the 26th (everyone was > >> trying to adjust their video settings to gain fps, resulting in that > >> repetitive pause for 60+ seconds sometimes), I feel confident that like > >> Ricardo says, the sv_timeout value reverts back to the default after the > >> map > >> change, because I had extended the value via RCON ingame, and for that > >> map > >> only, people weren't dropping like flies. > >> > >> Try my aforementioned fix (previous email) and see if it works. > >> > >> --Ozz > >> > >> -------------- Original message -------------- > >> > >> > It shouldnt be related to sv_timeout and isnt supposed to be. > >> > > >> > sv_timeout is for when the server loses connection with that > >> > player...after > >> > the specified amount of time the server will drop that player. > >> > > >> > mp_autokick is to kick players that dont give any keystroke or mouse > >> > input > >> > after a certain amount of time. I believe it's supposed to be 10 or > >> > 15min. > >> > > >> > Dagok > >> > > >> > > >> > > >> > ----- Original Message ----- > >> > From: "Ricardo Mota" > >> > To: > >> > Sent: Thursday, October 06, 2005 1:40 AM > >> > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just > >> > 50secs > >> > idle > >> > > >> > > >> > > -- > >> > > [ Picked text/plain from multipart/alternative ] > >> > > i think it's related to the sv_timeout. > >> > > > >> > > I mean, the autokick strikes after the time stated on sv_timeout is > >> > > reached. > >> > > it is, by default, 65 seconds, i believe. Problem i'm having is that > >> > > i > >> > > can't > >> > > seem to be able to CHANGE the sv_timeout!!! I mean, i've chenged it > >> > > to > >> > > 180 > >> > > on my configs and updated them, but it works on the first map after > >> > > the > >> > > server starts but is then changed back to the default value after a > >> > > map > >> > > change. Can anyone help with that? > >> > > > >> > > On 10/6/05, Suck. wrote: > >> > >> > >> > >> Heh, we turned it off partially because it's so short that it was > >> > >> sometimes > >> > >> kicking a machine gunner or sniper sitting in a good position while > >> > >> waiting > >> > >> for a target. =P > >> > >> > >> > >> > >> > >> -Grant. > >> > >> > >> > >> > >> > >> -----Original Message----- > >> > >> From: Dagok > >> > >> Sent: Monday, October 03, 2005 11:16 PM > >> > >> Subject: [hlds] DoDs mp_autokick 1 is dropping players after just > >> > >> 50secs > >> > >> idle > >> > >> > >> > >> Alfred, can you please pass this along to the appropriate people? > >> > >> > >> > >> Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players > >> > >> that > >> > >> are > >> > >> only idle for 50 seconds. > >> > >> > >> > >> thanks, > >> > >> Dagok > >> > >> > >> > >> > >> > >> > >> > >> _______________________________________________ > >> > >> To unsubscribe, edit your list preferences, or view the list > >> > >> archives, > >> > >> please visit: > >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > > > >> > > > >> > > > >> > > -- > >> > > Ricardo Mota > >> > > [EMAIL PROTECTED] > >> > > -- > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> > > > >> > > > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please > >> > visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please > >> visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

