actually, i fiound the crash problem was in my custom maps not being listed
in the maplist txt file in beetlemod
----- Original Message -----
From: "Alexander Kobbevik" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, October 08, 2005 9:00 AM
Subject: RE: [hlds] server crashing


> Remove the high priority and see if it fixes it.
> There should be no need to change the priority I believe.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook
> Sent: 7. oktober 2005 13:26
> To: [email protected]
> Subject: Re: [hlds] server crashing
>
> --
> [ Picked text/plain from multipart/alternative ]
> is it a 100 tick?
>
> On 10/6/05, [xXx] infexXxious clan <[EMAIL PROTECTED]> wrote:
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > can noone help me with my problem?
> >
> > ever since the last update in cs source we have had trouble with our
> > servers and votemaps as well as using rcon commands.
> >
> > our 50 man source server runs in high priority and uses about 20% of our
> > dual xeon.
> >
> > when we vote on a map or whatever when there are a few players we have
> > about a 50% chance of crash, but when our server is full we would
> definitely
> > crash if we were to votemaps.
> >
> > any suggestions?
> > --
> >
> >
> >
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>
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