-- [ Picked text/plain from multipart/alternative ] well written response Bud, kudos.
On 10/21/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > Brian, > > I would ask that you try not to over analyze my post, I did not intend for > any hidden agenda to come through, was not trying to produce a shovel-full > of sarcasm, or make any quick jabs hoping no one would be the wiser. I > appreciate your concern, but wanted to make certain that I posted the > situation as I see it and as I have identified from several attempts to > get > help from both the community on this specific issue. > > I am happy to report that I became frustrated enough to FIX my own problem > and am about to share it with everyone on the list, but again, I am not > intentionally providing sarcasm as I do so. > > I had never bothered to remove the entire HL2Server directory on my > machine, > only the CSTRIKE. I removed *everything* and reinstalled... Lo and behold, > my server is now able to stay up for more than 10 minutes with bots (as of > the time of this message, I have had it running for 40 minutes and am > ready > to leave for the day). So, if anyone else is having issues with Bots > crashing their system after the last update, please remove EVERYTHING on > your machine for Valve, then reinstall the HLDSUPDATETOOL and start from > scratch. Now I did NOT dump my MOTD.TXT or my Server.CFG, but did dump > everything else. I even have the latest Beetlesmod Beta running!! > > Again, my original post seeking help this morning was not loaded > intentionally with sarcasm or criticism, I was genuinely seeking > assistance. > If anyone read it as sarcasm, I appreciate the feedback an will keep in > mind > that regardless of my intent, people may misconstrue, and assign their own > perceived motive to, my posts. > > Regards, > > Bud Ingram > > ----- Original Message ----- > From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, October 21, 2005 2:11 PM > Subject: Re: [hlds] Bots and CSS > > > > -- > > [ Picked text/plain from multipart/alternative ] > > No Rick I wasn't, Bud used a nice tactic where you use intelligent > sounding > > phrasing and what appears to be a well thought out post but in truth it > is > > disguising sarcasm and negativity. I would much rather deal with the > > majority of the community, it is easier to see where you stand when > someone > > says "Valv3 OMFG fix this you SUXXORZZ!!1!!" than "Does Valve have some > > agenda to prevent bots from being on a server when no humans are > playing? > I > > do not believe that that is true, but there is some suspicion at this > > point." Now again, don't get me wrong, I get just as frustrated with the > > recent updates as the rest of this group. I was merely trying to point > out > > to Bud that maybe he needs to think about using disguised negativity in > his > > posts if he wants his LEGITIMATE concerns addressed (and they are > > legitimate). I am now, and true to this mailing list, having to defend > > something that was merely meant to be helpful and is now being taken too > far > > and out of context. It seems we thrive on conflict here instead of just > > taking advice as it is given. > > Bud, I really didn't mean a whole lot by it, I was merely stating that I > > thought you were a bit harsh with what appeared to be misleading > statements > > and that in the future maybe you should just be more direct. > > To those that are offended by MY post I will quote what I said the first > > time "Just a little info and it is in no way meant to start an issue." > Take > > it for what you will. > > > > > > On 10/21/05, Rice, Rick <[EMAIL PROTECTED]> wrote: > > > > > > Brian, too late!! > > > > > > There is nothing wrong with Bud's post. He made no obviously harsh > > > statements that warranted your return post. I tend to think that the > nicer > > > you are on these lists the more criticism you get. > > > > > > I think you were referring to Tyler's response, at least I am hoping > you > > > were. If you weren't, then my previous statement really holds true!! > Most > > > people on this list do not show half the respect to VALVe that Bud > did. > > > > > > RR > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain > > > (eternal) > > > Sent: Friday, October 21, 2005 1:41 PM > > > To: [email protected] > > > Subject: Re: [hlds] Bots and CSS > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Bud, > > > You would probably get a lot farther towards a response if you didn't > post > > > with such cynicism and hidden jabs. We all get a little irked when > updates > > > go bad but keeping in mind I have nothing to do with Valve and even I > felt > > > a > > > little insulted at your post. You know what they say, you catch more > flies > > > with honey. Just a little info and it is in no way meant to start an > > > issue. > > > > > > > > > On 10/21/05, Tyler Cook <[EMAIL PROTECTED]> wrote: > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > VALVe is always aware - whether or not they react right a way is > > > something > > > > else... > > > > > > > > On 10/21/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > > > > > > > > > Mr. Reynolds, > > > > > > > > > > It appears some are experiencing an issue initially experienced in > > > > > February > > > > > of this year. Specifically the issue is that servers have been > running > > > > > successfully with bots for months; we receive an update at time of > > > > release > > > > > for DOD:S and now bots are crashing some Windows based systems. > > > > > > > > > > Could you tell us if Valve is more than peripherally aware of the > > > > > situation, > > > > > and if anything is being considered to rectify the situation? > Perhaps > > > a > > > > > redefining the minimum machine requirements for a Windows 200x > Server > > > if > > > > > that is the problem? > > > > > > > > > > I believe that there was another update sometime after the > February > > > > fiasco > > > > > that also made adding bots without players difficult, someone came > out > > > > > with > > > > > a workaround that was very successful -- that particular issue did > not > > > > > present itself with the C++ errors seen at this time (and seen > back > in > > > > > February). Does Valve have some agenda to prevent bots from being > on > a > > > > > server when no humans are playing? I do not believe that that is > true, > > > > but > > > > > there is some suspicion at this point. > > > > > > > > > > Do you have any recommendations? Perhaps how to get data populated > in > > > > the > > > > > MDMP files that are created at crash time to help diagnose? > > > > > > > > > > I appreciate your time, as always, and look forward to your reply. > > > > > > > > > > Sincerely, > > > > > > > > > > Bud Ingram > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

