It definetly also works if not all playes are in the same team. Also
if you read the comments on the site I got the text from they say it
works with players on both teams.

2005/11/4, Dan Stevens (IAmAI) <[EMAIL PROTECTED]>:
> --
> [ Picked text/plain from multipart/alternative ]
> Is it human players only? Would it work if there are only bots on one of the
> sides?
>
> On 04/11/05, Brandon <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > why would u post how to do it kyrios
> >
> > On 11/3/05, Whisper <[EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > It is being fixed by Valve
> > > AFAIK it only works if everybody is on the same team, which makes me
> > > wonder
> > > how the hell people get it to work at all in the first place on a
> > regular
> > > server, unless mp_limitteams is not enabled, or everybody is screwing
> > > around, in which case., if they want to be idiots they can suffer.
> > > Surf & Zombie horde servers are the things that do come to mind.
> > > On 11/4/05, James Tucker <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Given that the instructions suggest repeated tapping of the keys, it
> > > would
> > > > suggest overfilling a buffer.
> > > >
> > > > It seems almost netcode driven, but this is mere speculation. Can
> > > someone
> > > > test if it works better/worse after the
> > > > join->auto-in-round spawn (can't remember the var name, it's late)
> > time
> > > is
> > > > finished?
> > > >
> > > > > -----Original Message-----
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Kyrios
> > > > > Sent: 03 November 2005 23:12
> > > > > To: [email protected]
> > > > > Subject: Re: [hlds] Freeze Exploit
> > > > >
> > > > > Found this on the net...
> > > > [snip, no need to duplicate the exploit instructions]
> > > >
> > > >
> > > >
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--
... black holes are where god divided by zero.

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