Just how much ram do you think CS:S needs?!? > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: 14 November 2005 02:56 > To: [email protected] > Subject: RE: [hlds] Custom Content not working right. [OT] > > Again, that only assigns a specific amount of RAM to the > process. The basis of the problem is that the exe can't > address 4GBs of RAM to select it's slice from. So, yes, we > tried heapsize settings originally and that did not create a solution. > > Rayne > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Gary > Sent: Sunday, November 13, 2005 9:39 PM > To: [email protected]; [email protected] > Subject: RE: [hlds] Custom Content not working right. [OT] > > -heapsize 128000 > > > At 09:25 PM 11/13/2005, [EMAIL PROTECTED] wrote: > >Re-read....it works normally AFTER firing the GUI version of it but > >won't fire if I DL the files and then immediately fire it up > with a console. > >Weird. We tried the suggested /3GB switch in boot.ini when it was > >suggested but to no avail. I know a couple of guys tried to help but > >everything we tried forced us to offload our 1.6 clients to smaller > >dual xeons servers that are all too common in this list. End > result, we > >found a way to run 1.6 on our work-horse hardware and thought others > >might be interested in this tidbit of oddity. So the > question becomes, > >not that we'll every try it, wonder how may active player > slots we could run on 8.0GHz of 4 CPU cores. > >Heh heh > > > >Rayne > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds
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