you don't have to have sv_allowdownload set to 0, i have ran like 3 servers
with fast downloads, and never set that to 0. and the fast downloads worked
without a problem. sooo yea. all of them servers were css, i don't think it
really matters.
----- Original Message -----
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, November 15, 2005 9:06 AM
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
--
[ Picked text/plain from multipart/alternative ]
I'm not exactly sure what the issue could be, I was just stressing that
when
a downloadURL is enabled, you must put sv_allowdownload to 0... :)
On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
[ Converted text/html to text/plain ]
Wouldn't sv_allowdownload 0 stop anyone from downloading from the server
and
fastdls?
Besides, this shouldn't be a cvar issue when I'm the only one affected by
it.
it's something clientside that is stopped me from connecting to fast dls.
The sv_allowdownload cvar isn't set anyway.
------------------------------------------------------------------------------
From: Tyler Cook <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
Date: Mon, 14 Nov 2005 16:55:59 -0500
>--
>[ Picked text/plain from multipart/alternative ]
>if you have a downloadurl set up, you should have sv_allowdownloads = 0
> On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
> >
> > [ Converted text/html to text/plain ]
> >
> > As I stated, I tried with no security running as in turned off the
> > firewall &
> > AV. Still no go. I can play the game fine otherwise, with or without
the
> > security running. It's only when it needs to conenct to fast dls that
it
> > crashes.
> >
> >
> >
> >
> >
------------------------------------------------------------------------------
> > From: Graham McMaster <[EMAIL PROTECTED]>
> > Reply-To: [email protected]
> > To: [email protected]
> > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
crashes
> > because of it
> > Date: Mon, 14 Nov 2005 18:13:39 +0000
> > >SANDY LEBLANC wrote:
> > >
> > >>
> > >>
> > >>This has been happening with me for awhile now but just recently
> > >>found
> > >>out
> > >>it was due to not being able to connect to our sv_downloadurl that
> > >>is
> > >>set up
> > >>& works without issue for anyone else but me.
> > >>I have tried with no security running, still won't connect.
> > >>When I set cl_allowdownloads to 0, game won't crash. It only
> > >>crashes when
> > >>set to 1 & tfc tries to connect to fast downloads.
> > >>Any ideas?
> > >>
> > >>
> > >>
> > >>_______________________________________________
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> > >>archives,
> > >>please visit:
> > >>http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > >Is your firewall allowing access?
> > >
> > >
> > >_______________________________________________
> > >To unsubscribe, edit your list preferences, or view the list
> > >archives, please visit:
> > >http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
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> >
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>
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