Um, can I suggest Fraps as a good alternative... Fraps will encode live OpenGL and DirectX layers into video streams using a range of codecs. It will also handle the audio for you.
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Beane > Sent: 24 November 2005 10:48 > To: [email protected] > Subject: Re: [hlds] Demo -> MPEG > > For some reason I don't see Dan's message and I received > Graham's response first.... > > Graham is correct. The render is not in real time and to go > a step further, allow yourself both time and alot of hard > drive space for the export rendering depending on how much > eye candy you have turned on and the resolution of the TGA > export files as the files will of extremely high resolution > (based on your settings). > > Sequence should be: > > record demo <realtime> > play demo <realtime> > start export of demo to tga/wav <rendertime - go get coffee > depending on length of demo> stop export <realtime> go to > third party application to manipulate the tga/wav > > > Graham Robinson wrote: > > >I think you will find that it will just take up to a second to make > >each frame if you have settings on full and a rubbish > computer. It is > >not real time, hence why you have to make the demo first. > > > >On 24/11/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote: > > > > > >>-- > >>[ Picked text/plain from multipart/alternative ] I'm struggling to > >>comprehend how that while rendering real time on screen, > your computer > >>may not be able to render at 60 fps, yet it is able to produce TGA > >>files without fail 60 times a second as well as render a > scene on your > >>monitor. How is it able to do this? Are the TGA files of a very low > >>resolution? > >> > > > -- > No virus found in this outgoing message. > Checked by AVG Free Edition. > Version: 7.1.362 / Virus Database: 267.13.6/179 - Release > Date: 11/23/2005 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

