My players and I have experienced this since the last update also. It appears in our case to happen to all players at first, and then some players were able to move again before others, once it "wore off". A couple times yesterday, it never wore off and everyone lost their connection to the server. Two or three times, I actually noticed that this took place right after a new player that none of us know joined the game. (exploit of some sort?)
I too know that it cannot be network lag for all of us because my server is collocated at the biggest ISP in the state here and I do a variety of performance logging/graphing metrics on it 24/7. Our server is on FC4 Linux. - CHiLLZ -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, January 20, 2006 3:40 PM To: [email protected] Subject: RE: [hlds] Strange new lag effect Are all players effected by the lag at the same time or does it happen to individual players? - Alfred Tom French wrote: > Ever since the last update, we have had admins and players complaining > of some new type of lag. > > A player seems to be walking, but gets stuck in a positional time > warp. > They are in this position for some > 10 to 30 seconds. They cannot move in any position, and sometimes they > are warped backwards to a previous position. > > I experienced it on 3 sessions so far, running CSS. Looking at > netgraph, > shows no network lag or spikes. > > Thoughts.? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

