-- [ Picked text/plain from multipart/alternative ] > > Message: 4 > From: "Frazer" <[EMAIL PROTECTED]> > To: <[email protected]> > Subject: [hlds] Weapon Class Limits in DoD:S > Date: Tue, 14 Feb 2006 10:30:59 -0400 > Reply-To: [email protected] > > Could someone point me at any documentation or information regarding which > cvar's I use to limit weapon classes in Day of Defeat: Source? > > I believe these cvars are the ones you are looking for. A value of "-1" means unlimited.
mp_limit_allies_assault -1 // Class limit for team: Allies class: Assault mp_limit_allies_mg -1 // Class limit for team: Allies class: Machinegunner mp_limit_allies_rifleman -1 // Class limit for team: Allies class: Rifleman mp_limit_allies_rocket 1 // Class limit for team: Allies class: Rocket mp_limit_allies_sniper 2 // Class limit for team: Allies class: Sniper mp_limit_allies_support -1 // Class limit for team: Allies class: Support mp_limit_axis_assault -1 // Class limit for team: Axis class: Assault mp_limit_axis_mg -1 // Class limit for team: Axis class: Machinegunner mp_limit_axis_rifleman -1 // Class limit for team: Axis class: Rifleman mp_limit_axis_rocket 1 // Class limit for team: Axis class: Rocket mp_limit_axis_sniper 2 // Class limit for team: Axis class: Sniper mp_limit_axis_support -1 // Class limit for team: Axis class: Support -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

