-- [ Picked text/plain from multipart/alternative ] There is a quantifiable performance difference David, but as I said, the computational delay difference between 512fps and 1000 fps is all of 1 ms.
That is to say, @ 512fps the computational delay is 2ms between updates, @ 1000fps the computational delay is 1ms between updates. Is 1ms that big a difference, I would say not. If it something worth trying to kill yourself over to achieve, I also would say it would not be. On 2/16/06, David Harrison <[EMAIL PROTECTED]> wrote: > > Why are you sure you need 1000fps? Are there actual, quantifiable > performance increases (eg, lower ping), or is it all a matter of how it > "feels"? > > -- david > > > ---- Original Message ---- > From: "Ilya Oboznyy" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, February 16, 2006 5:56 AM > Subject: Re: [hlds] getting 1000fps on HLDS (about timers) > > > -- > > [ Picked text/plain from multipart/alternative ] > > im speaking about HLDS and im sure that i need 1000fps > > > > 2006/2/15, Whisper <[EMAIL PROTECTED]>: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> 512fps is fine for SRCDS because you only have to have enough I/O to > >> support > >> the tickrate for the amount of players you have. (Does that make > >> sense?) > >> > >> For HLDS FPS = I/O = Tickrate so the higher the better to reduce > >> calculation latency, which is unavoidable in SRCDS. > >> > >> On 2/16/06, Ilya Oboznyy <[EMAIL PROTECTED]> wrote: > >>> > >>> -- > >>> [ Picked text/plain from multipart/alternative ] > >>> I am looking for patch wich will change it to (1000 / 1ms = > >>> 1000fps) or get > >>> a specific ACPI driver, like ACPI PC but for SMP, or just ACPI > >>> multiprocessor with 1000fps... I think Intel or Microsoft or Valve > >>> can help > >>> with solving this bug, or advanced programmer... Maybe its possible > >>> to get some DLL from ACPI PC wich changing timer and put them to > >>> Multiprocessor driver... Yes i want 1000fps on Windows and with > >>> normal performance of both > >>> CPU's... > >>> > >>> 2006/2/15, Gary <[EMAIL PROTECTED]>: > >>>> > >>>> sleep() returns about 1.95 on windows.. (1000 / 1.95ms = 512fps) > >>>> usleep() on *NIX returns closer to 1 depending on the OS. > >>>> > >>>> It's a bug in HAL i believe on windows. If you don't use ACPI, it > >>>> doesn't use ACPI as a timer anymore and uses TSC.. > >>>> > >>>> Only way to get super high frames is to a.) not use ACPI anymore > >>>> which disables SMP on windows (i'm guessing) or b.) use *NIX > >>>> > >>>> > >>>> At 04:01 PM 2/14/2006, Ilya Oboznyy wrote: > >>>>> -- > >>>>> [ Picked text/plain from multipart/alternative ] > >>>>> Hello! > >>>>> > >>>>> Firstly i will start with my hardware and software: > >>>>> > >>>>> CPU: Dual Xeon 3200 FU > >>>>> Motherboard: Intel SE7520JR2ATAD2 > >>>>> OS: Windows XP pro SP2 (Also tried Windows 2003 server, x64 > >>>>> editions of XP/2003, even tried beta version of Vista/longhorn) > >>>>> but the problem is still the same. (something about NT core?) > >>>>> Program: HLDS ( Half Life Dedicated Server (using sys_ticrate > >>>>> 10000 (limit number of updates))). > >>>>> Drivers: I am using all latest drivers, system updates and > >>>>> firmware. > >>>>> > >>>>> First of all i dont really know how to explain it technicaly, the > >>>>> thing i will talk about is called Windows Multimedia timer / > >>>>> system timer / sleep time. I am not sure about correct name, but > >>>>> you will understand it from my future words, at least i hope so. > >>>>> By default this timer is running on Windows systems with 16ms > >>>>> delay, when im running my HLDS i am getting 64updates per second, > >>>>> and it addes around 16ms in ping, i noticed that if i start media > >>>>> player with paused movie in same time, i will get 512updates and > >>>>> around 3ms delay. That means that Windows Media player making > >>>>> this timer lower. But its only 512updates, while limit of HLDS is > >>>>> 1000. I was looking for a solution for a long time and finally > >>>>> found! I changed ACPI driver to ACPI PC and yes! I got 100fps by > >>>>> default (~5ms delay) and 1000fps and zero delay with Media Player > >>>>> on! It was working perfect on my home PC with only 1 CPU. On my > >>>>> server with Dual Xeon it was working also but... But it seems > >>>>> that only 1 CPU was working, ACPI PC isnt that good for > >>>>> Multiprossesor system, i lost a lot of hardware power with it, so > >>>>> i changed it bacl to ACPI multiprocessor and having only > >> 512updates > >>> on > >>>> my > >>>>> server atm. > >>>>> The question about my problem is: > >>>>> How can i get 5ms delay or 0 delay with media player on, without > >>>>> losing any hardware resources(With normal ACPI multiprocessor > >>>>> driver). I remember it was good in old windows 9x times. (Maybe > >>>>> its possible to change timer over regedit or over some services > >>>>> or get some specific driver). > >>>>> > >>>>> - on Linux systems this problem can be solved by changing kernel > >>>>> ticrate to 1000HZ. > >>>>> > >>>>> I hope to hear a solution for getting zero delay on Windows > >>>>> system. Thank you! > >>>>> -- > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>>> archives, please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>> -- > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

