Hi guys, I've read some sites and articles about how you can bZip a map up to make the download process for end users a lot quicker. I have followed a series of guides on how to do this, however whenever I try to connect to my server when it has a bzipped map, it doesn't seem to work and just spits out some error to the client about the map file not being found (I don't have the exact error as I was getting a friend to test for me).
Does anyone know any good places for guides on how to set this up, as I am trying to cut down on bandwidth, as well as speed up the map/resource download process for my users. Do I need to bzip every single file separately? Can I bZip everything up into a single archive? How do I have to configure sv_downloadURL to point to the files? Any help would be appreciated :) Regards, Adam _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

