i will do that but we know the is it called the checksum or md5 hash is what
is changing just on the server and only the mapfiles but here is the kicker
 we played last night and we have ventrillo 16 people were in the server
and the map changed half downloaded the map and the others had it  let all
16 people in. then 5 min into  the map . then two people tryed to join and
it told them the map differed then we checked the md5 code and it was
changed so we had to go to a differant map but i will have this done and
post it for you


From: "Kevin Ottalini" <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: <[email protected]>
Subject: Re: [hlds] The Famous "Your Map de_dust differs from the server"
ERROR.
Date: Thu, 16 Feb 2006 15:59:38 -0800

Irv,
   The next time this starts to happen, run the updatetool with
-verify_all
and save the log, then grep "Downloading" and post the list of downloaded
files here.

The question this will answer is "are only the BSPs changing or is other
game content also changing"

Scenario 1:
Various game content on disk is changing over time in spite of never being
written.
(implies that O/S and other on-disk content is also getting corrupted as
well)

Possible Causes:
1. disk problem
2. cable problem
3. power supply problem or intermittent power cables
4. bad cooling causing overheating
5. bad disk controller electronics
6. some other motherboard problem
7. malicious activity

Scenario 2:
only the map BSPs are changing on disk (including stock maps)

Possible Causes
1. malicious activity



----- Original Message -----
From: "irv carlson"
To: <[email protected]>
Sent: Tuesday, February 14, 2006 4:59 PM
Subject: [hlds] The Famous "Your Map de_dust differs from the server"
ERROR.


The Famous "Your Map de_dust differs from the server" ERROR.
It happens with all stock or at one time or another any custom map we run
in
no recognizable pattern.


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