In server.cfg enter the following: sv_downloadurl http://www.yourwebsite.com/sv_downloadurl
Create a directory on your website called sv_downloadurl Copy the res, bsp, sound, etc. files into that directory. You do not need to copy ALL you game server files into that dir, just the custom ones you want to use. So, if I'm loading customer dod maps to the website I would extract the files from the zip. You should have folders like maps, sprites, sounds, etc. Copy those files/folders into your sv_downloadurl directory. Also, there are seveal stickies that describe this on the steampowered.com forums. Try that and see if it works for you. -D ----- Original Message ----- From: "David Williams" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 09, 2006 12:40 PM Subject: [hlds] sv_downloadurl usage
hey guys i'm just starting to learn srcds and i cant figure which config file i should put the command sv_downloadurl so it loads it at server start. do i still need to create .res files for each one, If so what the hell should i put in them (url path what). Also anyone got any idea how i can configure mani to only allow one awp a team coz i can't figure that out either _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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