In server.cfg enter the following:
sv_downloadurl http://www.yourwebsite.com/sv_downloadurl

Create a directory on your website called sv_downloadurl

Copy the res, bsp, sound, etc. files into that directory.  You do not need
to copy ALL you game server files into that dir, just the custom ones you
want to use.  So, if I'm loading customer dod maps to the website I would
extract the files from the zip. You should have folders like maps, sprites,
sounds, etc.   Copy those files/folders into your sv_downloadurl directory.

Also, there are seveal stickies that describe this on the steampowered.com
forums.

Try that and see if it works for you.

-D
----- Original Message -----
From: "David Williams" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 09, 2006 12:40 PM
Subject: [hlds] sv_downloadurl usage


hey guys i'm just starting to learn srcds and i cant figure which config
file i should put the command sv_downloadurl so it loads it at server
start. do i still need to create .res files for each one, If so what the
hell should i put in them (url path what). Also anyone got any idea how
i can configure mani to only allow one awp a team coz i can't figure
that out either

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