Alot of the clients at our cs 1.6 server are getting this "steam validation rejected" on mapchange. It has been quite frequent tonight, probably close to 50% of players at each map change. Is this an open issue, or is the only fix to have them reconnect? It's hard to maintain a population when we map changes every 20-40 minutes, and half the players are getting these errors and having to reconnect to the server.
Alfred Reynolds wrote:
Kevin helped me track down the actual text for this error and I have traced back its cause. You get that error when you fail to respond to VAC requests in a timely manner. We kick you if that happens. Just reconnect to the server if you see this. - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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