-- [ Picked text/plain from multipart/alternative ] As a plugin author, I hope you don't prevent the changes completely, but rather provide for the settings to be returned to what they were on disconnect. :) If there were a way to change client settings geared specifically for plugins, I'm sure they would be used by most plugin authors that needed to change client settings for some reason.
Why they were being changed (since you werent' sure why): Plugins using custom models were forced to use the cl_minmodel 1 setting after one of the first model updates. If cl_minmodels was left at 0, custom models would not show up. At the time, setting cl_min_t 4 and cl_min_ct 4 in addition to cl_minmodel 1 let custom models and the standard models coexist. For some reason, those settings no longer work after this update, but custom models are working fine again with cl_minmodels 0, so the problem has been fixed for those plugins (Mani, VIP Mod, ZombieMod, etc.). Grant (L. Duke) On 4/12/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > The cvar is being slammed to 1 by several 3rd party plugins (I am not sure > why), and once it is set the setting stays with you until you manually > change it. We are looking at ways of preventing plugins for breaking clients > like this but in the meantime please review any plugins you have installed > and make sure they do not do this behavior. > > - Alfred > > artiecs wrote: > > I don't think it's the server's Alfred. I was seeing this problem > > (one model > > per team only) on our server immediately after the update. Found the > > cl_minmodels 0 fix in the steam forums, and since i've changed it to > > 0 I've rejoined our server several times and all the models display > > fine without > > having to re-enter the cvar manually each time i rejoin. So it > > doesn't look > > like the server's forcing a cvar change. Looks more like the update is > > forcing the cl_minmodels cvar to 1 on clients when they get todays > > update, > > and once it's changed back to 0 it's fine from there. > > > > Artie > > > > > > ----- Original Message ----- > > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Wednesday, April 12, 2006 5:33 PM > > Subject: RE: [hlds] Counter-Strike: Source update released > > > > > > So it looks like some servers are forcing cl_minmodels to one, and > > when you > > join servers after that you only see the two models. The work around > > for now > > is to manually reset that cvar. > > > > - Alfred > > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

