So whats next?
You expect Valve to start "semi-supporting" HLStatsX, Psycho Stats, Mani?

The developers of these software titles took on the task of creating
something based off of someone else's work, they should scramble to be
compatible with the updates.

Don't get me wrong, unless I've been living under a rock the last 5 years or
so, valve doesn't document all that well to the public mostly b/c its not
open source software. With that said, I think they should do more releasing
information to the public -- to better support developers, a heads up if you
will about changes to code or other operational standards valve introduces.

Thanks

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason O. Washburn
Sent: Wednesday, April 19, 2006 12:53 PM
To: [email protected]
Subject: RE: [hlds] Working with 3rd party developers

HLSW is an awesome tool Alfred.  Please help them out I rely heavily on
HLSW to monitor my server.


Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, April 19, 2006 11:46 AM
To: [email protected]
Subject: RE: [hlds] Working with 3rd party developers


They should email me directly. I am on lots of the alias's at Valve and
I haven't seen an email from any of the HLSW guys so I am not sure where
they are sending these emails...

- Alfred

Darrel wrote:
> Very well said.
>
> Alfred, the March 8th update somehow changed the log pulling
> parameters, and now HLSW cannot pull logs.  One of the guys on the
> HLSW site has said that
> his emails to Valve have gone unanswered, is there a way for them to
> get in
> touch with you (anyone really) at all?  (Besides this list, which
> tends to
> have, uhh, quite a variety of subjects).  It seems that a lot of
> these guys
> are left in the dark and then have to scramble every time an update is
> released.
>
>
>
> ----- Original Message -----
> From: "Edward Luna" <[EMAIL PROTECTED]>
>> Well said...
>>
>> -----Original Message-----
>> From: Frazer [mailto:[EMAIL PROTECTED]
>>
>> It occurs to me that there are a finite number of key game and admin
>> and
>
>
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