Adam Sando wrote:
You are getting FPS and tickrate confused Kyle. See Frazers previous
post for more details on the difference.

I would have thought all SRCDS instances (whether HL2MP, CSS or DODS)
would be 33 tick by default?? Guess not :(


I was under the impression that hl2dm ran at a default 33 tick but
source ran at a default 66 tick.
Maybe this was how it was originally but has now been changed?
Maybe Alfred / Valve could clear this up :D

Cheers guys

Richy


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