At 11:01 AM 5/17/2006, Kevin Ottalini wrote:
HLDS (HL1 servers) can easily and with little burden run at either ~500 fps or ~1000 fps. There is no control over the actual maximum FPS since it is a motherboard chipset related issue.
That isn't true. It's the software (OS). Windows is also not a real time OS, so you will never be able to get the behavior you want.. unless you run RTX or something.
Win32 servers will also need to run some sort of high-resolution timer (please see other mail threads about this).
QPC is the only really decent high res timer, but it has drawbacks and bugs. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

