We will be releasing an update to fix this problem. In the mean time you
can work around the problem by copying cstrike/cfg/skill1.cfg to
cstrike/cfg/skill2.cfg.


Wim Barelds wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is this going to stay this way? (IE: By default, much faster movement
> acceleration)
>
> On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>>
>> The game server loads skillX.cfg, where X is the value of the "skill"
>> cvar. The default value of skill is now 2, so you need to change
>> that file to skill2.cfg.
>>
>> - Alfred
>>
>> Wim Barelds wrote:
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> In the old engine, the file "skill1.cfg" would be executed every
>>> round, this file contained sv_accelerate 5 and sv_stopspeed 75.
>>> After updating my server I noticed that sv_accelerate is no longer
>>> being (re?) set to 5, instead it's set to 10. Is this an intended
>>> change, or a minor muck-up?
>>>
>>> On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>>>>
>>>> We have released an update to the Source Dedicated server. Run the
>>>> hldsupdatetool to get this update. The update applies to
>>>> Counter-Strike: Source, Day of Defeat: Source, Half-Life 2:
>>>> Deathmatch and any Source Mod. The update is optional but
>>>> recommended.
>>>>
>>>> This update has several SourceTV improvements and general engine
>>>> fixes, more details can be found here:
>>>> http://steampowered.com/index.php?area=news&id=630
>>>>
>>>>
>>>> - Alfred
>>>>
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>>>>
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