You mean they didn't fix the sights on the crossbow?  They're off according
to which vector in the map you're shooting along.  I would think that would
be a big deal in deathmatch and have high priority.

-roy


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, July 11, 2006 8:43 PM
To: [email protected]; [email protected]
Subject: [hlds] Half-Life 2: Deathmatch update released

An update to Half-Life 2: Deathmatch has been released. Linux servers will
be updated automatically. Windows servers will need to run the
hldsupdatetool to get this update.

Here are the changes:

- Added a player "ready" command. If 'mp_readyrestart' is enabled, then the
round can be restarted if every player says "ready"
- Objects no longer hide tripwire slams. If an object is placed on top of a
tripwire slam, it explodes
- Scores no longer get updated after the round is over, fixing the case
where a player is standing next to a grenade or flaming barrel when the
round ends

Jason

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