1000FPS is not urban legend but it's very difficult to find a system that
will do it.
When I ran this series of tests on my old P3 HLDS server (XP) I was able to
get 1000FPS:
http://www.qsextreme.com/FPS_Booster/HLDS_fps.jpg
That was on an intel motherboard, but the identical server mirrored over to
an AMD motherboard system could only get 512fps. The idential server
mirrored to a my current 3GHz P4 server (Intel chipset, XP) only gives me
512FPS max.
Both Win98 and XP gave me 1000fps on that P3 motherboard too.
(thus my comments earlier based on my extensive testing).
I'll have to try SRCDS on that P3 machine sometime and see if I can get
1000fps on it.
----- Original Message -----
From: "Roman Hatsiev"
To: <[email protected]>
Sent: Friday, August 11, 2006 5:17 AM
Subject: Re: [hlds] ogsWatcher 1.0.6 Now Available
Actually I never saw real 1000 FPS in Windows versions of hlds or
srcds though I had many servers on different platforms over past few
years. My guess is that is it just a kind of urban legend.
Regards.
On 11/08/06, Frazer wrote:
It sounds like your knowledge of hardware is beyond mine. When I said
1ms,
that was based on the Microsoft documentation for the api:
timeBeginPeriod
The timeBeginPeriod function sets the minimum timer resolution for an
application or device driver.
MMRESULT timeBeginPeriod(
UINT uPeriod
);
Parameters
uPeriod
Minimum timer resolution, in milliseconds, for the application or device
driver.
No matter what, it seems pretty clear that the practical ceiling for srds
is
512fps.
Frazer
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