Had similar experience in January 2005 with CS:Source. I installed the
server, started it and it was full in less than three hours. It was
first steam CS:S server in Russian segment of Internet. And remember
that Europe is something like 50ms away from Russia, plus last mile
latency, plus backbone latency so we end up with something like 100ms
on Europe servers - not much fun - so effectively it was first
playable steam server in Russia... Don't want to talk about nosteam
here ;) Though I must say that soon after that most popular nosteam
servers went steam and as far as I aware there are no public nosteam
CS:S servers left in Russia since then. So, Valve, you owe me a little
:)

Regards.

On 17/08/06, Edward Luna <[EMAIL PROTECTED]> wrote:
I'm not having a problem... I just thought you guys would appreciate
what happened to me with a new DoD server startup.
I've been running a Valve HL1dm server for years and yesterday I decided
to put up a dedicated DoD Source server.  HLupdatetool worked perfectly
(long dnload) and I was easily able to config and start the server. Once
it was running I immediately attempted to join the server from my game
puter.... it was FULL!  ROFL.  It couldn't have been up more than 5
minutes and it was already full.  Holy crap... my hl1 server hasn't been
full in years. hehehe.


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