Had similar experience in January 2005 with CS:Source. I installed the server, started it and it was full in less than three hours. It was first steam CS:S server in Russian segment of Internet. And remember that Europe is something like 50ms away from Russia, plus last mile latency, plus backbone latency so we end up with something like 100ms on Europe servers - not much fun - so effectively it was first playable steam server in Russia... Don't want to talk about nosteam here ;) Though I must say that soon after that most popular nosteam servers went steam and as far as I aware there are no public nosteam CS:S servers left in Russia since then. So, Valve, you owe me a little :)
Regards. On 17/08/06, Edward Luna <[EMAIL PROTECTED]> wrote:
I'm not having a problem... I just thought you guys would appreciate what happened to me with a new DoD server startup. I've been running a Valve HL1dm server for years and yesterday I decided to put up a dedicated DoD Source server. HLupdatetool worked perfectly (long dnload) and I was easily able to config and start the server. Once it was running I immediately attempted to join the server from my game puter.... it was FULL! ROFL. It couldn't have been up more than 5 minutes and it was already full. Holy crap... my hl1 server hasn't been full in years. hehehe. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

