Are they being requested from your game server.  Check your server http logs
to see if they are even being requested.

Maybe you need to reload the server for mani to pick up the new changes.  I
really don't know anything about forcning downloads via mani.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Valdimar Kristjansson
> Sent: Friday, August 18, 2006 2:18 PM
> To: [email protected]
> Subject: [hlds] more on download
>
> Hi,
>
> Now I'm almost happy with my server :)
>
> I want to add sounds to it and I've added the sound folder in
> my virtual
> dir (does sv_downloadurl pertain to maps only?)
> I've edited the soundlist.txt in my mani admin folder and all
> the sounds
> there point to sound/subdir/filename.
> I've also set mani_quakesounds (can't remember the cvar name
> exactly) to
> 1 and downloaded the quake sound pack from mani.
>
> I have both the default sounds .wav and .mp3 files in the
> soundlist.txt
> (mp3's are 128kbs and 44100hz)
> I also added .wav and .mp3 in the MIME types in IIS.
> When I connect to my server I don't download the sounds and they don't
> come up in-game.
>
> What's the problem?
>
> Another thing is the MODT.txt file. I've added some text to it that is
> bigger than the box and the scrollbar shows that there is more content
> there but when I scroll down only the scrollbar moves (not
> the content).
>
> Also, is it possible to have for example different gravity
> settings for
> each map?
>
> Thanks,
> Valdimar Kristjánsson, CTO
> 00 (+354) 693 2062_
> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> _www.eleanetwork.com_
> <http://www.eleanetwork.com/>
>
> This communication is solely intended for the addressee, it may be
> confidential and it is not for third party distribution.
>
>
> Scott Tuttle wrote:
> > Well I use it on multiple servers and it gets server
> directory information
> > from a mysql database, based on the requested
> http://game.server.i.p .  I
> > will have to sanatize it a bit so that someone could use it
> by hardcoding
> > the game server path into it.
> >
> > I will see what I can do this weekend.
> >
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of cbass
> >> Sent: Friday, August 18, 2006 11:28 AM
> >> To: [email protected]
> >> Subject: RE: [hlds] Maps not downloading
> >>
> >> Since your showing cool ASPX coding, you want to share?
> >> -----Original message-----
> >> From: "Scott Tuttle" [EMAIL PROTECTED]
> >> Date: Fri, 18 Aug 2006 10:07:38 -0400
> >> To: [email protected]
> >> Subject: RE: [hlds] Maps not downloading
> >>
> >>
> >>> What I have is an aspx page in my download url
> >>>
> >>> sv_downloadurl "http://game.server.i.p/?f=";
> >>>
> >>> When the server gets a request
> >>>
> >> default.aspx?f=/maps/de_westwood.bsp for
> >>
> >>> example, I stream out the /maps/de_westwood.bsp from the
> game server
> >>> directory.  I limit the files that can be streamed by
> >>>
> >> coding the "approved
> >>
> >>> file types" in my aspx file.  For example, I allow
> >>> txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file
> >>>
> >> like /server.cfg
> >>
> >>> would return a 404 error in the code.
> >>>
> >>> I do not have to move any files.  Your server will not lag
> >>>
> >> if you have
> >>
> >>> enough bandwidth.
> >>>
> >>>
> >>>> -----Original Message-----
> >>>> From: [EMAIL PROTECTED]
> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> >>>>
> >> Dave Williams
> >>
> >>>> Sent: Friday, August 18, 2006 2:53 AM
> >>>> To: [email protected]
> >>>> Subject: Re: [hlds] Maps not downloading
> >>>>
> >>>> i personally think that it was moving the map foldet to
> >>>>
> >> the virtual
> >>
> >>>> directory. the true path to my sv_downloadurl folder is
> >>>> http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl
> >>>>
> >> but it shows
> >>
> >>>> up on the internet as
> >>>>
> >> http://www.noquestionsasked.co.uk/sv_downloadurl
> >>
> >>>> (btw don't try and access it as i have turned off directory
> >>>> listing. so
> >>>> it will just error out on you).
> >>>>
> >>>> i'm not too hot with iis. i get my webserver host to worry
> >>>> about that. i
> >>>> just thought i mention your setup now sounds similar to mine.
> >>>>
> >>>> Valdimar Kristjansson wrote:
> >>>>
> >>>>> Hi Frazer,
> >>>>>
> >>>>> As usual I'm amazed at the level of help.
> >>>>> Followed the instructions and voila, I'm up and running :)
> >>>>>
> >>>>> There are a few things that could have been the cause of my
> >>>>>
> >>>> problems:
> >>>>
> >>>>> 1. My MIME types weren't described as application
> >>>>>
> >> (don't know if it
> >>
> >>>>> matters)
> >>>>>
> >>>>> 2. I hadn't allowed scripts on the virtual directory
> >>>>>
> >> (it's off by
> >>
> >>>>> default)
> >>>>>
> >>>>> 3. I changed my sv_downloadurl to
> >>>>>
> >>>> http://myIP/MyVirtualDirectory/hl2mp
> >>>>
> >>>>>    It might be that the hl2mp directory within the
> >>>>>
> >> virtual directory
> >>
> >>>>> did the trick.
> >>>>>    I just put the maps folder in my  virtual directory.
> >>>>>
> >>>>>
> >>>>> This can thus be thought of as possible problems for
> >>>>>
> >>>> allowing downloads
> >>>>
> >>>>> with IIS :)
> >>>>>
> >>>>>
> >>>>> See Frazers guide below for the solution.
> >>>>>
> >>>>> Valdimar Kristjansson, CTO
> >>>>> 00 (+354) 693 2062_
> >>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> >>>>>
> >>>> _www.eleanetwork.com_
> >>>>
> >>>>> <http://www.eleanetwork.com/>
> >>>>>
> >>>>> This communication is solely intended for the
> >>>>>
> >> addressee, it may be
> >>
> >>>>> confidential and it is not for third party distribution.
> >>>>>
> >>>>>
> >>>>> Frazer wrote:
> >>>>>
> >>>>>> Select the web site you want share the directory on.
> >>>>>>
> >> Usually, the
> >>
> >>>>>> Default
> >>>>>> Web Site is fine.
> >>>>>>
> >>>>>> Press the "Add" button to create an IIS virtual
> >>>>>>
> >> directory and alias
> >>
> >>>>>> name.
> >>>>>>
> >>>>>> Enter "svdl" for the Alias name.  Ensure Read access is
> >>>>>>
> >>>> selected and
> >>>>
> >>>>>> that
> >>>>>> Scripts is selected for Application Permissions.
> >>>>>>
> >> Press "OK" twice.
> >>
> >>>>>> Open up the IIS Management console.
> >>>>>>
> >>>>>> Select the new svdl virtual directory in the tree view
> >>>>>>
> >>>> under Default Web
> >>>>
> >>>>>> Site (or wherever you put it).  View the properties
> >>>>>>
> >> for the virtual
> >>
> >>>>>> directory.
> >>>>>>
> >>>>>> Go to the Directory Security tab.  Press the Edit...
> >>>>>>
> >> button in the
> >>
> >>>>>> Authentication and access control section - and select
> >>>>>>
> >>>> Enable anonymous
> >>>>
> >>>>>> access.  Leave Integrated Windows Authentication
> >>>>>>
> >> checked - no other
> >>
> >>>>>> options
> >>>>>> should be checked.  Press "OK"
> >>>>>>
> >>>>>> Go to the HTTP Headers tab.  Press the MIME Types...
> >>>>>>
> >>>> button.  Add the
> >>>>
> >>>>>> following MIME types:
> >>>>>>
> >>>>>> Extension:  .ain  MIME Type: application
> >>>>>> Extension:   .bsp MIME Type: application
> >>>>>> Extension:  .bz2 MIME Type: application   (this last one
> >>>>>>
> >>>> for compressed
> >>>>
> >>>>>> maps)
> >>>>>>
> >>>>>> Not sure if it is necessary - but an IISRESET at this
> >>>>>>
> >>>> stage eases the
> >>>>
> >>>>>> nerves
> >>>>>> of us paranoids.
> >>>>>>
> >>>>>> Create the following sub-directory structure within your
> >>>>>>
> >>>> svdl directory.
> >>>>
> >>>>>> (assuming D:\svdl):
> >>>>>>
> >>>>>> D:\svdl\dod\maps
> >>>>>> D:\svdl\hl2mp\maps
> >>>>>> etc...
> >>>>>>
> >>>>>> This is largely a matter of preference - but whatever
> >>>>>>
> >> structure and
> >>
> >>>>>> convention you use, you need to be consistent with your
> >>>>>>
> >>>> sv_download cvar
> >>>>
> >>>>>> setting.
> >>>>>>
> >>>>>> Assuming you use the above structure, place your game
> >>>>>>
> >> maps in the
> >>
> >>>>>> appropriate game map directory.  From this point
> >>>>>>
> >> forward, I will
> >>
> >>>>>> assume you
> >>>>>> are working with hl2dm.  Your maps should all have the
> >>>>>>
> >>>> extension .bsp
> >>>>
> >>>>>> (or
> >>>>>> bsp.bz2, if they are compressed with bzip2.  - recommended
> >>>>>>
> >>>> - and yes,
> >>>>
> >>>>>> you
> >>>>>> must specify the entire "bsp.bz2").
> >>>>>>
> >>>>>> Make sure you have files, with matching names, for all the
> >>>>>>
> >>>> maps in your
> >>>>
> >>>>>> rotation.
> >>>>>>
> >>>>>> In the server.cfg file for your game, specify the
> >>>>>>
> >>>> following two CVars:
> >>>>
> >>>>>> sv_allowdownload "1"
> >>>>>> sv_downloadurl "http://yourwebserver.woot/svdl/dod/";
> >>>>>>
> >>>>>> <shamelessPlug>
> >>>>>>
> >>>>>>         If you are using ogsWatcher, specify the following
> >>>>>>
> >>>> CVar tags,
> >>>>
> >>>>>> in the
> >>>>>> <CVars> section of your game config:
> >>>>>>
> >>>>>>               <CVar Name="sv_allowdownload" Value="1"  />
> >>>>>>               <CVar Name="sv_downloadurl"
> >>>>>> Value="http://yourwebserver.woot/svdl/dod/"; />
> >>>>>>
> >>>>>> </shamelessPlug>
> >>>>>>
> >>>>>> Start your game server in your preferred fashion.  Map
> >>>>>>
> >> downloading
> >>
> >>>>>> should be
> >>>>>> working.
> >>>>>>
> >>>>>> To test: changelevel your server to some custom map
> >>>>>>
> >> that your game
> >>
> >>>>>> client PC
> >>>>>> does not have.  Connect and see if it downloads.
> >>>>>>
> >>>>>> Hope this helps.
> >>>>>>
> >>>>>>
> >>>>>> Frazer
> >>>>>>
> >>>>>> -----Original Message-----
> >>>>>> From: [EMAIL PROTECTED]
> >>>>>> [mailto:[EMAIL PROTECTED] On Behalf
> >>>>>>
> >> Of Valdimar
> >>
> >>>>>> Kristjansson
> >>>>>> Sent: Thursday, August 17, 2006 4:23 PM
> >>>>>> To: [email protected]
> >>>>>> Subject: Re: [hlds] Maps not downloading
> >>>>>>
> >>>>>> I even tried adding .* to the MIME but no luck
> >>>>>>
> >>>>>> Valdimar Kristjansson, CTO
> >>>>>> 00 (+354) 693 2062_
> >>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> >>>>>>
> >>>> _www.eleanetwork.com_
> >>>>
> >>>>>> <http://www.eleanetwork.com/>
> >>>>>>
> >>>>>> This communication is solely intended for the
> >>>>>>
> >> addressee, it may be
> >>
> >>>>>> confidential and it is not for third party distribution.
> >>>>>>
> >>>>>>
> >>>>>> Valdimar Kristjansson wrote:
> >>>>>>
> >>>>>>
> >>>>>>> Thanks for the link Ian, but nothing in there is new to
> >>>>>>>
> >>>> me and it's
> >>>>
> >>>>>>> still not working.
> >>>>>>>
> >>>>>>> I added .bsp , .ain and .bz2 to the MIME types in IIS
> >>>>>>>
> >> and now the
> >>
> >>>>>>> address works in IE/FF e.g.
> >>>>>>> http://www.eleanetwork.com/HLMaps/dm_agora.bsp but
> >>>>>>>
> >> the game still
> >>
> >>>>>>> refuses to connect.
> >>>>>>>
> >>>>>>> This is the error I get:
> >>>>>>> Missing map Maps/dm_agora.bsp disconnected (why is it
> >>>>>>>
> >>>> referring to the
> >>>>
> >>>>>>> maps folder instead of HLmaps?)
> >>>>>>>
> >>>>>>> It's strange though that when I try to connect the
> >>>>>>>
> >>>> progressbar moves
> >>>>
> >>>>>>> beyond the bsp file and stops on the .ain file.
> >>>>>>> Also all the ain files are 1 kb and all of them seem to
> >>>>>>>
> >>>> contain only
> >>>>
> >>>>>>> #, is that ok?
> >>>>>>>
> >>>>>>> >From what I've been reading from the forums it seems
> >>>>>>>
> >> that this
> >>
> >>>>>>> sv_downloadurl isn't neccessary except for if you want to
> >>>>>>>
> >>>> download the
> >>>>
> >>>>>>> maps from somewhere else than your server. I have all of
> >>>>>>>
> >>>> the maps on
> >>>>
> >>>>>>> my server and this new address is on the same server
> >>>>>>>
> >> as the game
> >>
> >>>>>>> server. It doesn't even work to download them without the
> >>>>>>> sv_downloadurl so I'm wondering if this is still a port
> >>>>>>>
> >>>> problem. Could
> >>>>
> >>>>>>> it be that maps and such are sent through another
> >>>>>>>
> >> port than 27015?
> >>
> >>>>>>> I just tried disabling sv_allowdownload, sv_allowUpload and
> >>>>>>> sv_downloadurl and the progressbar still seems to start
> >>>>>>>
> >>>> the download
> >>>>
> >>>>>>> as before, although with the same consequences (the
> >>>>>>>
> >>>> progressbar label
> >>>>
> >>>>>>> also says it's downloading a bz2 file but I don't have
> >>>>>>>
> >>>> any of those).
> >>>>
> >>>>>>> Thanks,
> >>>>>>> Valdimar Kristjansson, CTO
> >>>>>>> 00 (+354) 693 2062_
> >>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
> >>>>>>> _www.eleanetwork.com_ <http://www.eleanetwork.com/>
> >>>>>>>
> >>>>>>> This communication is solely intended for the
> >>>>>>>
> >> addressee, it may be
> >>
> >>>>>>> confidential and it is not for third party distribution.
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the
> >>>>>>
> >>>> list archives,
> >>>>
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives, please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the
> >>>>>
> >>>> list archives,
> >>>>
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives, please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the
> >>>
> >> list archives, please visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> list archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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