Unless that satellite is in a -really- low orbit, you can pretty much forget playing any game that requires consistant low latency. It's four very long hops for a packet to bounce up down and back to you via the same process. And at this point they still have not really licked that whole 'speed of light' thing yet.
I was on the original start-up team for a particularly successful internet service provider back in the mid-90's that loved turning arcane military technology into cash printing machines. I got to tweak quite a bit on the available satellite rigs, and the best we could ever manage for a 'broadband' solution was using the satellite uplink/downlink for your 'downstream' and using a regular old POTS dial-up for your 'upstream' creating an asynchronous traffic path that was a stability and routing nightmare. It was half-assed, but it it worked it cut the latency 50%... But nowhere near enough to play FPS games... still very bursty. That little engineering gem actually went to market, but not in satellite form. A nice fat bidirectional satellite pipe would be excellent for a Big Peer to Peer Fileserver (nudge). Do you happen to have a decent gaming/internet cafe within driving distance? (shrug) -Mike- ~~~~ -Mike- is: Biker ~ Slacker ~ Iconoclast ~ Eclectic Thinker ----- Original Message ---- From: Pit Gee <[EMAIL PROTECTED]> To: [email protected] Sent: Wednesday, August 23, 2006 9:17:49 PM Subject: Re: [hlds] Is it possible to play day of defeat on a satellite connection? I tried your suggestions but still can't seem to even log onto a server. I entered the three tweaks you gave me in the console and added your server to favorites by isp: (Rate 3000 to 5000 you may want to try lower like around 2500. I'm not sure how low you can go. Cl_updaterate 10 or 20 don't go any lower then 10. Cl_cmdrate 10 to 20 don't go any lower then 10. Also you might want to disable all of the other things that lower FPS too just incase you are able to connect and play some. Heres my servers IP address 64.69.32.190:27015 www.ethugsrus.net) I still can't seem to get on. I'm wondering if something is bugged. I've only tried to play a handful of times because I knew it would basically be unplayable. The very first time and one other time I've logged onto a server. The other times I don't even connect. Do most servers have a maximum ping limit to keep lag down or do I have a bug/isp or computer problem? What other tweaks could I use? Over the course of play I thought I had most all of the tweaks that were considered legitimate but was always a bit paronoid of being called a cheater to push too far into them due to the fact that apparently there are/were a lot of people who did/do cheat these game. I wasn't exactly sure what was legit and what wasn't since I don't know enough to understand what the tweaks are actually doing. I want an honest game. Otherwise what's the point? I think the three items you told me to change were all different but I was on comcast cable when I used to play dod 24/7. :>) P.S. I'm not sure why I am suddenly "joansing" to play this game so much but what would it take to revert back to pre-steam so I could shoot up some sturmbots? I notice the folder seems to still be in two different locations. I'm wondering if I could open dod from the old location and play it pre-steam or if there are any good bots with steam anymore. I guess it's time to do a google search, lol. Anyway sorry to bug all you computer server pros with my very player specific gaming question. Have a good evening all. >From: "kyle" <[EMAIL PROTECTED]> >Reply-To: [email protected] >To: <[email protected]> >Subject: Re: [hlds] Is it possible to play day of defeat on a satellite >connection? >Date: Wed, 23 Aug 2006 00:04:48 -0700 (Pacific Daylight Time) > >-- >[ Picked text/plain from multipart/alternative ] >What type of Internet do you have now and who's your provider. > >I have heard the same thing about satellite Internet, it just cant push a >constant steam of packets enough in order to hold the connection for online >gaming. > >But ill do some research and see if I can't find out if theres a way to get >it done. > >I have a 26 slot DOD server in LA ca. You can try to connect to it and >maybe theres other things we can do to get your pings down to were you can >at least play a little. > >Try setting your rates in your config.cfg to the following. > >Rate 3000 to 5000 you may want to try lower like around 2500. I'm not >sure >how low you can go. >Cl_updaterate 10 or 20 don't go any lower then 10. >Cl_cmdrate 10 to 20 don't go any lower then 10. > >Also you might want to disable all of the other things that lower FPS too >just incase you are able to connect and play some. >Heres my servers IP address 64.69.32.190:27015 www.ethugsrus.net > >Good luck I know it sucks not to be able to play such an awesome game. >I been addicted for 6 years. > >-------Original Message------- > >From: Pit Gee >Date: 08/22/06 22:45:56 >To: [email protected] >Subject: [hlds] Is it possible to play day of defeat on a satellite >connection? > > >I've heard first person shooters weren't "doable" on satellite internet due >to latency but I've also seen some claim that it can be done. I've moved >out in the "boondocks" and was pretty much resigned to no dod or any other >games, however every once and a while I really get the urge to play. What >a >great game! The server screen indicates pings of 500 plus and I usually >can't even log on to a server. Presumably they have the pings requirements >set lower. I'm wondering if there is anything I can do about this or if >there is anyone who has a list of servers with less stringent ping >requirements. Every once and a while I just really get the urge to play. > >Are there tweaks I could use to reduce my ping time or am I pretty much >stuck at about 6 seconds of delay for the uplink? I'd even settle for >spectating a game every once and a while if I can't play but I can't seem >to >even get on to a server at all. The "nuclear fallout.net" servers seem to >all kick me or rather not let me on. I'm not sure of this server host now >dominates most servers or if it is just that silly kind of lagging message >bug that seems to occur in the server host window. > >I wonder what ever happened to that internet over the power lines >technology >they used to talk about so much? > >_________________________________________________________________ >Got something to buy, sell or swap? Try Windows Live Expo >ttp://clk.atdmt.com/MSN/go/msnnkwex0010000001msn/direct/01/?href=http://expo >live.com/ > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds > >-- > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Get real-time traffic reports with Windows Live Local Search http://local.live.com/default.aspx?v=2&cp=42.336065~-109.392273&style=r&lvl=4&scene=3712634&trfc=1 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

