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Mani is fixed afaik

Its just a changed gametypes.txt

http://www.mani-admin-plugin.com/mani_admin_plugin/gametypes/gametypes.txt

Cheers

On 8/25/06, Matt Albiniak <[EMAIL PROTECTED]> wrote:
>
> actually, we're running a naked server (disabled /addons) with no
> customs in rotation on windows. it crashes, oh, every other map.
> rented from nuclearfallout for those keeping score at home.
>
> On 8/24/06, [DumB]TeXas <[EMAIL PROTECTED]> wrote:
> > Well 1.1.0zi does 'work', as in; it will start and everything will
> appear to
> > be working - admin menu works and most admin commands (not slay) works
> from
> > what I could see. However, the second a player dies the server dies with
> it.
> > So in other words, its not exactly of much use... :P
> >
> > The new update was not too bad; the new radar is kind of nice if you ask
> > me... I would however not say that a new and fancy radar is worth
> breaking
> > just about any 3rd party plugin running at any server out there
> though...
> >
> > Surely you know by now that probably the majority of
> counter-strike:source
> > servers out there is running the mani admin plugin for an example. Has
> it
> > not occurred to you that it might be worth putting a bit extra time into
> > making sure that at least the major ones will be working with your new
> > updates?
> >
> > You could for an example have a dev section at your forums, where
> registered
> > developers for the major 3rd party plugins could get access to new
> updates
> > and information a few days in advance so that they could debug and
> update
> > their plugins before the update was released to the general public. Just
> > throwing an idea out there, Imo _something_ should be done to improve
> this
> > either way. (The issue with updates breaking everything happens just
> about
> > every time)
> >
> > It wouldn't kill you to postpone the full release a few extra days, nor
> > would it kill you to take better care of your customers and the people
> that
> > is actually developing for your games and running the servers making
> your
> > games the success they are! Remember that in the end valve wouldn't be
> this
> > great if there were no people interested in running game servers out
> there
> > and coding plugins and mods. Spending some extra time, effort and money
> to
> > make life a bit easier for those could be a good idea. ;)
> >
> > My 2 cents...
> >
> > TeX.
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Matt Albiniak
> > Sent: 25. august 2006 01:52
> > To: [email protected]
> > Subject: Re: [hlds] Counter-Strike: Source update released
> >
> > rumor is 1.1.0zi works, but the beta series is having trouble. i'm
> > running 1.2betaN rc2, and it's definitely having trouble.
> >
> > On 8/24/06, Link Pankratz <[EMAIL PROTECTED]> wrote:
> > > Does Mani have a fix out yet?
> > >
> > > Link
> > >
> > > Matt Albiniak wrote:
> > > > fyi - breaks mani-admin-plugin. please keep your hands and feet
> inside
> > > > the car at all times......
> > > >
> > > > On 8/24/06, Whisper <[EMAIL PROTECTED]> wrote:
> > > >> --
> > > >> [ Picked text/plain from multipart/alternative ]
> > > >> My 1 man campaign paid off
> > > >>
> > > >> Thanks guys
> > > >>
> > > >> On 8/25/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
> > > >> >
> > > >> > Updates to Counter-Strike: Source have been released.  Unless
> your
> > are
> > > >> > running a Linux server that auto-updates, please hldsupdatetool
> to
> > get
> > > >> > the update.  The changes are:
> > > >> >
> > > >> > Counter-Strike: Source:
> > > >> > *       The radar display has been enhanced
> > > >> > *       de_train has received a High Dynamic Range (HDR) lighting
> > > >> > treatment, as well as some bug fixes and layout tweaks
> > > >> > *       The player's eye height while crouching now matches their
> > > >> > in-game player model eye position more closely
> > > >> > *       SourceTV now shows the weapon in first-person view
> > > >> > *       SourceTV supports the tv_transmitall command
> > > >> > *       Assorted exploit fixes
> > > >> >
> > > >> > Jason
> > > >> >
> > > >> > _______________________________________________
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> > > >> > please visit:
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> > > >> >
> > > >> --
> > > >>
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> > > >>
> > > >
> > > >
> > > > --
> > > > Matt Albiniak
> > > > [EMAIL PROTECTED]
> > > >
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
> > >
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> > please visit:
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> > >
> >
> >
> > --
> > Matt Albiniak
> > [EMAIL PROTECTED]
> >
> > _______________________________________________
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> > please visit:
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> >
> >
> > --
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> > Version: 7.1.405 / Virus Database: 268.11.5/426 - Release Date:
> 8/23/2006
> >
> >
> >
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> >
>
>
> --
> Matt Albiniak
> [EMAIL PROTECTED]
>
> _______________________________________________
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> please visit:
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>
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