Agreed.

-----Original Message-----
From: [DumB]TeXas [mailto:[EMAIL PROTECTED]
Sent: Friday, August 25, 2006 12:27 AM
To: [email protected]
Subject: RE: [hlds] Counter-Strike: Source update released


I don't think you have read what I said though Adam, I haven't said they
have any legal obligations and I haven't said that _they_ should make
sure
things works with their updates.

What I suggested was that they do more of an effort to help the
developers
to debug their own plugins before updates go official - by for an
example
providing a test environment such as an update they can apply a few days
before the release. This way the _developers of the 3rd party plugins_
can
do their job and get it working with the new updates. This should only
mean
extending the time before a new update by a few days which doesn't
matter
when it comes to cosmetic updates such as this one.

If anything, this goes under a moral obligation, to help all the people
out
there putting time, money and effort into running their games on servers
and
developing 3rd party plugins that makes their games playable - such as
proper admin tools.

TeX. :)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando
Sent: 25. august 2006 05:38
To: [email protected]
Subject: RE: [hlds] Counter-Strike: Source update released

Just remember Tex, Valve have no legal or moral obligations to provide
support or compatibility with any 3rd party plugins not written by
Valve. Valve try to make their updates as flawless as possible, however
they are not able to make sure that every infinite combination of
plugins work together. Not unless you want 1 update per year perhaps? ;)

Regards,
Adam.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [DumB]TeXas
Sent: Friday, 25 August 2006 1:03 PM
To: [email protected]
Subject: RE: [hlds] Counter-Strike: Source update released

Some of the metamod plugis appears not to be working - and my little
rant there still stands regardless. Not that anyone cares about it. I
just don't think I am the only one that is a 'tad' sick of updates
breaking everything from a to z - and tbh there could be more effort to
prevent it than there is today. Oh well...

Server with v1.2 beta and the new gametypes.txt, on a windows 2003
server machine seems to work like a charm though. Cheers! :)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt Albiniak
Sent: 25. august 2006 04:50
To: [email protected]
Subject: Re: [hlds] Counter-Strike: Source update released

link-
please let me know if your server stays up without a crash for more than
2 rounds or 60 minutes. ours isn't, even without mani. :(

On 8/24/06, Link Pankratz <[EMAIL PROTECTED]> wrote:
> Just as an addendum to my last post, the slay command *does* work with

> the new gametypes.txt but I have *not* tested everything else. I have
> also not experienced the server dying with the player.
>
> Link
>
> [DumB]TeXas wrote:
> > Well 1.1.0zi does 'work', as in; it will start and everything will
appear to
> > be working - admin menu works and most admin commands (not slay)
> > works
from
> > what I could see. However, the second a player dies the server dies
> > with
it.
> > So in other words, its not exactly of much use... :P
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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>


--

Matt Albiniak
[EMAIL PROTECTED]

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