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What were the servers rate settings?

On 9/25/06, Kevin Ottalini <[EMAIL PROTECTED]> wrote:
>
>
> Since I've never seen a factual report of actual server bandwidth usage, I
> thought this might be interesting to everyone.
>
> I have three servers running on an Intel platform under Win Server2003,
> Hyperthreading is enabled.
>
> When I ran "stats" on the servers when they were very busy, I saw two
> servers reporting 75% CPU each and one server reporting 30% CPU - that
> adds
> up to a total of 180% CPU utilization.  The reported usage matches what
> was
> being shown graphically in the server GUIs.
>
> Task Manager was reporting about 90% utilization during that time, so it
> makes sense that the system is acting as if there were two processors
> available.
>
> I did some testing earlier and there was very little performance
> difference
> with HT enabled or disabled, although the server in general seemed
> slightly
> more responsive with HT enabled.
>
> Bandwidth usage - The three servers have been running a month now and have
> been very busy.
>
> There is a 32-player server, a 16 player server and a 14 player server so
> max 62 players, but the max has been about 50 players on at the same time.
> (I think the 32 player server is overloaded, probably needs to be limited
> to
> no more then 20 players).
>
> The platform has been extremely stable with no crashes, the only time I've
> had to reboot was to install OS updates.  I run no addons on the two
> Source
> servers and I only run metamod and stripper2 on the HLDS server.
>
> The game server and corresponding web server utilization are:
>
> Server box (3 game servers):
> Bandwidth  used: 388 GB of allowed 500GB/Month in 22 days, 30 day
> total/month = 17.64GB/day = 529GB/month  (I need to keep an eye on this
> hehe)
>
> webhosting (fast http):
> Bandwidth: 21.577.04 GB of allowed 2000.0 GB/month in 22 Days so about
> 1GB/day (includes the server web page).
>
> qUiCkSiLvEr
>
>
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