Just in case if anyone is interested in something else apart from
taunting Valve, here is small tip about mp_dynamicpricing.

Seems like this cvar is checked when server loads map. Its default
value is 1 so when server loads first map dynamic prices are still
there even if you've got mp_dynamicpricing 0 in your server.cfg.
Dynamic prices will disappear only after next mapchange. Not a big
deal actually but should you want to fix that - just add
+mp_dynamicpricing 0 to a command line starting your server and that's
it!

Regards,

Roman

On 02/11/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
A required update for Counter-Strike: Source has just been released.
Unless your running a Linux server that auto-updates, please run
hldsupdatetool.  The changes are:

Counter-Strike: Source:
- Added Dynamic Weapon Pricing

Jason



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