Just in case if anyone is interested in something else apart from taunting Valve, here is small tip about mp_dynamicpricing.
Seems like this cvar is checked when server loads map. Its default value is 1 so when server loads first map dynamic prices are still there even if you've got mp_dynamicpricing 0 in your server.cfg. Dynamic prices will disappear only after next mapchange. Not a big deal actually but should you want to fix that - just add +mp_dynamicpricing 0 to a command line starting your server and that's it! Regards, Roman On 02/11/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
A required update for Counter-Strike: Source has just been released. Unless your running a Linux server that auto-updates, please run hldsupdatetool. The changes are: Counter-Strike: Source: - Added Dynamic Weapon Pricing Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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