Confirmed a very clear leak here's the graph of my 20min test: http://gaming.multiplay.co.uk/dropzone/hl2/server_4326_hour.png
As per Barts reproduction steps all that was done was start a basic CS:S server, no addons and then run: "changelevel de_dust2" each time 'World triggered "Round_Start"' was seen. Im my test I didnt have -dev set so as to produce a more acurate running picture. Now over to the Alfred and the guys at valve as this should be pretty easy to nail given these reproduction steps, good work Bart. Steve Bart King wrote:
If anyone wants to test this follow the instructions below. If you can verify these findings, the more likely Valve will investigate (I'm sure you'll agree that restarting servers every so often due to this is annoying/financially costworthy/bane of your administrative life, right? :).
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