As suggested before... That sounds like a content server advertising. That does not sound like the fastdownload advertising. People get an ad in the content server advertising by providing a content server to valve.
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ðåñ Offord > Sent: Friday, November 10, 2006 7:19 AM > To: [email protected] > Subject: Re: [hlds] HL1 banner > > -- > [ Picked text/plain from multipart/alternative ] > My orginal post was not meant to bring this to the whole, > children playing > HL, I've been on game servers, and there have been children there. > > But I'm still getting an BF2 game advert in SvenCoop, while > its comming up > when I connect to my own server, personaly id rather have my > website or > something else placed there. > > I've not tried other mods to see if it is in that, but I've > seen the Valve > Content logos up a few times recently, where before it was > just a black box. > > > > On 10/11/06, Bart King <[EMAIL PROTECTED]> wrote: > > > > Hello, > > > > Just to chip into this debate, the ability to display > banners while the > > game is loading, in my opinion, would not necessarily be > attractive to > > advertisers or sponsors in the first place. > > > > Looking at how commercial advertising generally works, > clients request > > that their adverts are shown for a minimum (or optimal) > amount of time, so > > the relevant information in regards to the advertisement > (e.g. a brand > > name, slogan or other catchy hook) is displayed long enough > for the viewer > > to absorb it. > > > > Secondly, online advertisers require the ability to > click-through to their > > web site or marketing campaign. Due to the nature of how > the game loads, > > all processing time is transferred to loading of the game, thus user > > interactivity is generally unresponsive (as a side problem, > because of this, > > animated banners become an issue, too). > > > > So, mitigating problems that also come from having banners > displayed at > > load time include that the time taken to load can vary > quite wildly, and > > opening a web browser while the game is full-screen just to view an > > advertisement is something that isn't going to happen. > > > > Without these abilities, displaying a banner advert is > mostly a waste, and > > relying on the user remembering about your product an hour > later when they > > stop playing. That's not going to work. > > > > And also related, how many users actually read the MOTD on game > > servers? Maybe one or two, so that's not an attractive > option either :) > > > > Lastly, to chip in on the whole "this isn't appropriate for > kids" debate, > > kids generally are attracted to things that aren't > appropriate for them - > > that's what kids do. > > > > Also, parental awareness about computer games is generally > fairly low, and > > various governmental or charity campaigns largely get > unnoticed by these > > parents. I'm sure if it was explained to parents that > Counter-Strike > > involves killing and brutally maiming terrorists and > counter-terrorists in a > > quick-fire civil war, things might not necessarily go down too well! > > > > And finally, to reply to Steve's comment about adding a > cvar for a banner > > being "one line of code", I can see you're not a software > developer :) > > > > -- > > Bart King > > http://www.bart666.com -- +44 781 219 5654 > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto: > > [EMAIL PROTECTED] On Behalf Of Steve! > > Sent: 10 November 2006 09:35 > > To: [email protected] > > Subject: Re: [hlds] HL1 banner > > > > 1. How many loading banners have you seen that would not be > suitable for > > kids? > > > > 2. How many sprays have you seen in game that would not be > suitable for > > kids? > > > > That's just two questions, that I feel the average reader > of this mail > > could answer... Truly, the loading banner is very rarely (if ever) > > offensive. I have for one did not see any at the time that > I would deem > > unsuitable for My children. > > > > We could go further, text chat in game can be VERY > offensive, and perhaps > > emotionally affect kids (or adults)... Custom Sprays, > Voice, Some custom > > maps, Oh and what about 'that HW guy is BULLYING ME' surely > that's a case > > for court? > > > > Perhaps the time has come when Steam games should have an > abuse button > > that can be used? That would hopefully cover Valve, in that > they've done > > what they can about abusive user/admin/server. Once someone > gets 50 unique > > complaints, Valve examines it themselves? > > > > There's enough control being put on us as a people, > political crapness > > etc, we're losing real life 'features' on a daily basis, > there's a better > > way! > > (Just from the 'feel' in Valve games, they aren't the type to 'give > > in')... > > > > I know this is kinda silly, and the banner doesn't MAKE the > game, but it > > would be nice to see it back. > > > > Hey, if we're getting other peoples ads coming up on our banners, we > > should be getting paid for advertising £ :) $ ;) > > > > Maybe a NEW cvar just for the banners, that would be like 1 > line of code, > > surely that would be easy to implement and update via steam? > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > .: =CATS= Gaming :. > .: http://www.catsgaming.com :. > .: This email contains information that maybe confidential if > your not the > intended recipient, please delete this email :. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

