The link you posted only shows the old way of using .tga files. Read the message before the link. That's as easy as it will be.
Doug -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LDuke Sent: Wednesday, November 15, 2006 3:29 PM To: [email protected] Subject: Re: [hlds] Converting demo to movie -- [ Picked text/plain from multipart/alternative ] I think a couple commands in the console and a few mouse-clicks in VirtualDub is about as simple as you're going to find. It's really not that much more work than one command. You're example would be nice if you were converting a list of demos to avi, but I'm nor aware of anything like that. On 11/15/06, "Einar S. Idsø" <[EMAIL PROTECTED]> wrote: > > Thank you, but that method is way too manual. I am looking for something > which will just convert demos without any human interaction like > clicking with a mouse at specific places on a screen. Like typing > "dem2avi mydemo.dem" and receiving mydemo.avi. > > Cheers, > Einar > > Kevin Ottalini wrote: > > source games have a native avi tool: > > > > startmovie - Start recording movie frames. > > endmovie - Stop recording movie frames. > > > > startmovie <filename> [ avi raw ] > > Using AVI will bring up a dialog for choosing the codec, which may not > show > > if you are running the engine in fullscreen mode. > > > > Once you have your AVI you should run some sort of compression on it, > > VirtualDub (www.virtualdub.org) should be useful for this. > > > > Here is the full info: > > http://developer.valvesoftware.com/wiki/Demo_Video_Creation _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

