This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] This was so great to see, everyone take a look. http://www.tcmagazine.com/comments.php?id=12979&catid=12
Alfred I am very encouraged seeing that correspondence, the last week has been very discouraging from both the players and admins point of view. Unfortunately XAD has left the Steam game community so there is nobody to stick up for PTBx Alfred if you can also look into to allow plugins and server to better deal with team balancing on public servers. PTBx was also crippled with this new cvar, it would be great to have a sv_autojoin sv_autojoin would have players randomly assigned to a team as they join the server. If sv_autojoin 1 players switch team menu would only give them the change skin option and not team. This would allow a plugin designed for balance to handle moving players with out force killing them and losing weapons. providing a plugin access to a function that allows the team switch at end of round so it does not interfere with on going game play. The default team balance that was changed a while back now moves the newest player to the weakest team, he has not the money nor in many cases warmed up enough to be of the kind of help the weaker team was in need of. Additional support to balance on public server would extend the enjoyment players get and help with the large problem of join the winning, team team staking and so on. Players looking for a fair and balanced game should not have to open themselves up to the problems that can arise from changing this cvar's default value. As it stands now we have been on a education campaign with our players educating them about autoexec.cfgs and how to turn this off so they can get on our servers that are running zBlock and PTBx. Happy Thanksgiving and thank you for you time, gamersfun -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

