did somebody say they have switches and routers in thier dorm room on ups's?
what in the world would you need a switch in your dorm room for? multiple
vlans in your room? anyway, redundancy is always important. but you are
right, it is not cost effective.  Remember though, not that steam supports
more and more games (and gets paid for it) would it not be more attractive
for developers to know that someone will be able to play thier game no
matter what the weather is like in seattle?

----- Original Message -----
From: "Scott Tuttle" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, December 19, 2006 8:07 PM
Subject: RE: [hlds] Post-outage thoughts


> You would have to ask their sales force if being able to say the system is
> redundant would help them make sales.
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of bob johnson
> > Sent: Tuesday, December 19, 2006 5:45 PM
> > To: [email protected]
> > Subject: RE: [hlds] Post-outage thoughts
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Still sounds like alot of money invested for nothing. Where is the ROI
> > for Valve? Will this cost them sales? I say no, the software has been
> > bought and paid for. By the time the next release rolls
> > around everyone
> > will have forgotten about this. Did they lose data? Nope.
> > Lawsuits? Nope.
> > Why then would they dump many thousands of dollars into a
> > more reliable
> > and redundant system? Businesses do things that will help
> > them make money
> > and this won't.
> >
> > Anyone from Valve care to chime in??
> >
> > -----Original Message-----
> >
> > From: [EMAIL PROTECTED] [
> >
> > mailto:[EMAIL PROTECTED] On Behalf Of chad
> >
> > Sent: Tuesday, December 19, 2006 4:50 PM
> >
> > To: [email protected]
> >
> > Subject: Re: [hlds] Post-outage thoughts
> >
> > You are right, networking 101 teaches that, I took the
> > networking class
> > in high school, and got my NET+ certification, Even I know
> > that backups
> > are important, and I'm a college freshman (well I have enough
> > credits to
> > be a sophomore) I have backups, and they work, my laptop
> > decided one day
> > to disable all the user accounts and delete any that were useful (even
> > administrator was disabled) i got back up and running in 5
> > minutes, and
> > in 15 i had my programs back, and in the end spent more time trying to
> > fix the laptop than trying to recover from it.
> >
> > after taking networking 101, I now have my computers (and switches and
> >
> > routers) in my dorm on UPSes, and on a cart that in a power
> > outage of my
> > floor could be wheeled downstairs, or in an Internet outage, I have a
> > very long (100 M) cable to reach any other part of the building, and I
> > could make it longer with a repeater if I had to, but it is
> > long enough.
> >
> > Valve has a lotbigger budget, and paying customers and a lot better
> > trained people than me, and should have much better backups and
> > redundancy, I can survive a loss of service to my floor, with minimal
> > downtime of my services, so valve should be able to stand the
> > loss of a
> > city (even by nuke) with minimal affect to the rest of the
> > world, if the
> > whole US was out of power, or gone by nuking, then I would be
> > okay with
> > them being off line, for a few days
> >
> > Scott Tuttle wrote:
> >
> > > Such redundancy is Networking 101 and Programming 101... You can
> >
> > > choose to ignore it if you like... But in the real word it is fact .
> >
> > >
> >
> > > Valve is probably making enough money to make it reasonable for them
> >
> > > to invest in a redundant system for that "money making" aparatus.
> >
> > > That is Economics 101. You think it looks good to investors that the
> >
> > > "backbone" of the system went down for the entire world
> > because of one
> >
> > > geological disaster? You think that's a good selling point for
> >
> > > software developers that want to bring their product to market?
> >
> > > 273,468 game players couldn't play because Valve had all
> > their eggs in
> > that one "geographical" basket.
> >
> > > Wise business decision? You decide...
> >
> > >
> >
> > > Ok maybe they are 500 level courses but you still get the point :D
> >
> > >
> >
> > >
> >
> > >> -----Original Message-----
> >
> > >> From: [EMAIL PROTECTED]
> >
> > >> [
> >
> > mailto:[EMAIL PROTECTED] On Behalf Of
> >
> > >> [EMAIL PROTECTED]
> >
> > >> Sent: Monday, December 18, 2006 2:57 PM
> >
> > >> To: [email protected]
> >
> > >> Subject: RE: RE: RE: Re: [hlds] Post-outage thoughts
> >
> > >>
> >
> > >> All I'm seeing is whining, pettiness, and monday morning
> >
> > >> quarterbacking.
> >
> > >>
> >
> > >> Lets try this. If anyone out there has a diagram of the Valve
> >
> > >> infrastructure, and a complete understanding of who they contract
> >
> > >> with for what services and facilities, then lets see it.
> >
> > >>
> >
> > >> I only am reading people bitching about what Valve should have done
> >
> > >> over the last 10 years, and "I could do it better", without any
> >
> > >> reguard or perspective on what the real world impact things may be
> >
> > >> having in the Seattle area.
> >
> > >>
> >
> > >> _______________________________________________
> >
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> >
> > >> archives, please visit:
> >
> > >>
> >
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > >>
> >
> > >
> >
> > --
> >
> > Cal, Stanford -Students Only Classifieds
> > Students only , Pay nothing to Buy & Sell textbooks, furniture & more.
> > http://a8-asy.a8ww.net/a8-ads/adftrclick?redirectid=20e9b7562a
> > 9c927234e3ca61ecb4660b
> >
> > --
> >
> >
> > _______________________________________________
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> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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