This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I've been having the exact same problems,
I run a 64 slot server and whenever it reaches above 56 players the info becomes corrupt. Wether it is a query or even a status or sb_status command ingame the output is either corrupt or cut off before I've fully received it. Im starting to think it has something to do with a maximum size of a package. This is the ingame error I get: Netchannel: failed reading message svc_Print from 81.171.96.71:27015. The funny part is when I do a status through rcon everything does get through, for instance in HLSW. I really hope this can get fixed. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

