Hi List,

We have been struggling with srcds.exe crashing out with a FE. This almost
always happens when we have a lot of people playing and then do a map
change. The error happens 95% of the time when we change maps (using RCON or
via console). I have logging enabled, however for some reason the logs don't
have any data in them if the server crashed (0 bytes). Here is the error:


************BEGIN SNIPPET************
srcds.exe - Application Error : The instruction at "0x00dc2c1a"
referenced memory at "0x119100fc". The memory could not be "read".

Click on OK to terminate the program
************END SNIPPET**************


The machine(s) exist for only one reason: Run dedicated game servers.
Nothing else is installed on them; not IIS, nor DNS or Mail services.
Nothing.
On the multi-cpu machines we have set the CPU affinity using imagecfg.exe
and bound the server to CPU 0. We also have tried binding to 0/1 as well as
0/1/2/3/4/5/6/7 (for the quad CPU PowerEdge). NOTE: The variation of
affinity settings is due to us trying to improve the currently terrible
performance of srcds.exe when handling large netcode payloads from GMOD10
(Such performance issues are a whole different topic I'm guessing).

So has anyone resolved this problem yet? I know I'm not the only one as I've
found many others (via Google) with this issue, however all the leads turned
up nothing. Can anyone please help us? Below is a short description of our
environment.

Soft:
--------
Binary: srcds.exe (stand-alone dedicated)
OS: Windows 2003 server EE
Game: HL2
Mod: GMOD10
Misc: srcdsfpsbooster, +fps_max 600, -tickrate 66, using a BAT file to
restart on crash and have modified the registry to silence the ErrorMode
popup.


Hard:
--------
CPU: Dual Xeon 3.0Ghz
Ram: 4 GB DDR2
HDD: RAID 0 / SCSI 15k
WAN: 100Mb port on Saavis backbone





Rob Maioroff
eCareMD, Inc.
1-877-ECAREMD (322-7363) Ext. 111
FAX: (208) 624-7181 Ext. 109
GMT -07:00




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