"That makes absolutely no sense. If they had BGP overhead from
announcements (besides memory overhead locally to that specific
router), I'd see the route flapping."

What doesn't make sense? It's quite common to see ping latency be influenced
by its lower priority as configured in the router.

Forgive my ignorance(?) but can you please explain how BGP Overhead from
announcements == Flapping? Perhaps we have different definitions of
"overhead". Anyway, my intention was simply to point out that a tracert
result doesn't necessarily reflect the same network latency as one would get
in-game. That's all.

-Rob



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