Yea but you still have to look at the property's to see how many are actually bots. Can't we at least get a extra number by the number of players that tells how many are bots just like HLSW does?
Jason -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds Sent: Saturday, February 03, 2007 4:59 AM To: [email protected] Subject: Re: [hlds] DOD:S Bots You know that you can fliter those servers in the steam list. Steam still shows them as bots. And steam will give a little bot icon if there are bots playing (or Souretv) ----- Original Message ----- From: "Jason O. Washburn" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, February 03, 2007 2:35 AM Subject: RE: [hlds] DOD:S Bots > Edward what bot's are you using? > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna > Sent: Friday, February 02, 2007 9:40 PM > To: [email protected] > Subject: RE: [hlds] DOD:S Bots > > > Yup. However, in my DOD:S server I have bots that are in the game and > can shoot at you.. well, shoot at something... okay, randomly shoot, > but at least they're in the game and you can shoot them. My > understanding is, no real Bots in DOD:S until Valve releases the > source code... I may be wrong. > > > -----Original Message----- > From: Jason O. Washburn [mailto:[EMAIL PROTECTED] > Sent: Friday, February 02, 2007 5:58 PM > To: [email protected] > Subject: [hlds] DOD:S Bots > > > Last night while helping a friend setup his network and load steam to > play DOD:S I went to 4 servers that appeared to be full and not one of > them had a single person playing. I usually play on servers that do > not use the spectator bot ploy so I've never felt how irritating this > this is to new players. I really think this exploit should be removed > by valve. Who knows how many servers you would have to visit before > you actually could find one with people actually playing on it. I > would rather see empty servers than have fake full ones. For the best > possible scenario I would actually prefer to have DOD:S bots just like > CS:S. Why shouldn't DOD:S have bots? It's the same engine as CS:S > right? Anyone else feel this way? > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Friday, February 02, 2007 4:42 PM > To: [email protected]; [email protected]; > [email protected] > Subject: [hlds] The Ship Update Released > > > A required update for The Ship has been released. To receive the > update please hldsupdatetool. The changes include: > > - Fixed crash bug when players disconnect from Raifucu Maru while in > water > - Fixed client crash when team scoreboard visible during map change > - Added missing file msvcr71.dll > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

