Nough said?  I don't see your point... please explain.

-----Original Message-----
From: Jason [mailto:[EMAIL PROTECTED]
Sent: Wednesday, February 21, 2007 6:06 AM
To: [email protected]
Subject: Re: [hlds] Voice causes high ping


http://www.transgaming.com/index.php?module=ContentExpress&func=display&ceid=2&meid=-1

Nough said ;)

Jason

Adam Sando wrote:
> I've been in Virtualisation Roadmap workshops with Microsoft and VMWare 
> recently, and have touted figures of approx 10-20% Host OS overhead for 
> Virtual Server 2005 R2 running 1+ vm's; and 8-10% Host OS overhead for Vi3.
>
> Both companies have stated that 1 physical will always be more powerful than 
> a host + 1 vm (comparing like-for-like hardware specs).
>
> Some of our engineers recently did a test of 1 physical 4-way dual-core 8216 
> w/32GB RAM (local SAS disks) running Win2k3-x86, versus the same hardware 
> (EVA connected) running Win2k3-x64 with Virtual Server 2k5, and a bunch of 
> vm's running the same config as the other physical. Well, the vm's performed 
> horribly, even with the other physical running a 32-bit OS.
>
> Virtualisation/emulation will only solve compatibility issues, not 
> performance... You're deluded to think you can get extra performance out of a 
> VM when the host has to do all that work anyway.
>
> Regards,
> Adam
>
> -----Original Message-----
> From: "Jason O. Washburn" <[EMAIL PROTECTED]>
> To: "[email protected]" <[email protected]>
> Sent: 21-Feb-07 19:40
> Subject: RE: [hlds] Voice causes high ping
>
> Amen Brother:-)
>
> Jason
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Gigabit Nick
> Sent: Wednesday, February 21, 2007 2:48 AM
> To: [email protected]
> Subject: RE: [hlds] Voice causes high ping
>
>
> --
> [ Picked text/plain from multipart/alternative ]
> Emulated environments are slower.
>
> The reason; Almost any significant work done inside the emulator has to
> be translated into the host OS's API and then run by the host OS before
> it can be completed, thus adding extra steps into the execution process.
> This includes everything from thread creation and memory allocation
> through to Disk and Network IO. If you add into that the fact that
> instead of processing the needs of one OS a machine running an emulated
> system is processing the needs of two (the host and the emulated OS),
> there is no way that emulation will increase performance over dedicated
> machine of the same specification.I've done a lot of work with
> virtualisation and emulation and I have yet to see an emulated system
> run faster on the same hardware than it would do if running natively and
> that includes experience of VMWare, Bochs, Wine, Xen, and Parallels. The
> ONLY advantage I've seen to virtualization is a reduction in the need
> for hardware to service a dynamic need such as QA testing where you
> don't want 10 machines each with their own environment when 9 won't be
> used most of the time, having 1 machine with 10 emulated machines where
> you can swap saves real cash.
>
> It doesn't matter if the emulated machine needs to "load all the sub
> protocols and such", the host OS most will have had to already load them
> in order to offer support. > -----Original Message-----> From:
> [EMAIL PROTECTED]>
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason> Sent:
> Tuesday, February 20, 2007 5:01 PM> To: [email protected]>
> Subject: Re: [hlds] Voice causes high ping> > > Negative. If anything,
> the emulation increases performance due to the> fact that it doesn't
> load all the sub protocols and such. It uses less> memory then explorer
> and runs more smoothly.> > Jason> > Jason O. Washburn wrote:> > I would
> think it was the emulation also.> >> > Jason> >> > -----Original
> Message-----> > From: [EMAIL PROTECTED]> >
> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Bass> >
> Sent: Tuesday, February 20, 2007 9:59 AM> > To:
> [email protected]> > Subject: Re: [hlds] Voice causes high
> ping> >> >> > Ummm, the emulation maybe causing issues. Try running it
> in Windows> > native.> >> > Jason wrote:> >> >> I'm running a 6600 gt
> with an amd althalon 64 in ubuntu 64 emulating> >> windows xp x64. 1 gig
> of ram. Its certainly poweful enough to run tfc> > >> as if it was a
> joke. I'll try messing with the update rate and cmd> >> rate> >>> >>
> [GS]Admin wrote:> >>> >>> ----- Original Message -----> >>> From: "chad"
> <[EMAIL PROTECTED]>> >>> To: <[email protected]>> >>> Sent:
> Monday, February 19, 2007 7:45 PM> >>> Subject: Re: [hlds] Voice causes
> high ping> >>>> >>>> >>>> >>>> WOW, can you host stuff?> >>>>> >>>>
> Jason wrote:> >>>>> >>>>> My ISP just upgraded...I'm running a cable
> line to the house but> >>>>> fiber elsewhere. I pay for the greater
> upload speeds above 2.5> >>>>> megabits.> >>>>>> >>>>> Jason> >>>>>> >>>
> He "can" host stuff but with a residental connection it wouldn't be> >>>
> too great of pings times for people "outside" the network.But would> >>>
> probably work ok for a website with not alot of traffic.But most> >>>
> isp's like mine in their TOS say that its against the rules to host> >>>
> anything from your home connection.> >>>> >>> Now back to the topic.If
> tracert's and perfmon are showing good> >>> maybe> >>>> >> >> >>> it has
> something todo with your rates.Try turning down your> >>>
> rate,cl_updaterate,cl_cmdrate and your backup rate.Try something> >>>> >
> along> >> >>> the> >>> lines of 9999,60,40 and see if it still does
> it.If it does or> >>> doesn't adjust accordingly.> >>>> >>> Also have
> you tried messing with your audio stuff in cs?Not knowing> >>> what
> hardware you have kinda makes this fishing in an ocean for the> >>>
> lockness monster.BUT if you have built on board audio I do know at> >>>
> times it can do this if your cpu is overloaded.Say HLSW,STEAM and a> >>>
> messenger running on a 1.3 thunderbird with built on audio has> >>>
> caused the same issues in the past> >>> with me.If you have an x-fi card
> or something to that sort try> >>> updating the> >>> drivers to the
> newest latest and greatest. And one last thing, if> its> >>> x64 XP> >>>
> or Vista I know alot of people have been having sound "issues"> >>>
> especially> >>> with older games or hardware that's only 50%(beta
> drivers) supported> >>> as of> >>> late.> >>>> >>> I'll search around
> some and see if anyone else may be having these> >>> issues.I know last
> night I was having major issue with gernades> >>> blowing up and my
> computer would lag to all high hell,and found out> >>> my hard drive
> after a FS 2004 mesh install was fragmented to high> >>> hell.After the
> defrag all> >>>> > way> >> >>> well> >>> again and I knew that cs 1.6
> wouldn't stress out an fx-60, 2 gigs or> > >>> ram and an audigy 2
> zs.....Anywho hope I may have given you> >>> something else to look> >>>
> into.> >>>> >>> -BeNt-> >>> http://www.gorillazsouth.com> >>>> >>>> >>>>
>
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