the infexXxious community has already found ways around the cl_restrict
command , but the ingame ads in cs 1.6 really do lag the client severely. If
theres no way to circumvent them, then ill be losing even more cs 1.6
servers

lost 5 clients to date .

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, March 11, 2007 9:27 AM
Subject: hlds digest, Vol 1 #5263 - 5 msgs


> Send hlds mailing list submissions to
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> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of hlds digest..."
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>
> Today's Topics:
>
>    1. hlds digest, Vol 1 Do Valve Care? (Tim Renshaw)
>    2. RE: hlds digest, Vol 1 Do Valve Care? (Jason O. Washburn)
>    3. Re: hlds digest, Vol 1 Do Valve Care? ($cookie_())
>    4. Re: Re: hlds digest, Vol 1 #5261 - 1 msg (eric gisse)
>    5. Re: hlds digest, Vol 1 Do Valve Care? (HLDS User)
>
> --__--__--
>
> Message: 1
> Date: Sat, 10 Mar 2007 17:11:00 +0000
> From: "Tim Renshaw" <[EMAIL PROTECTED]>
> To: [email protected]
> Subject: [hlds] hlds digest, Vol 1 Do Valve Care?
> Reply-To: [email protected]
>
> Actions speak volumes...DWP how many servers have this switched
> on..not many..have valved pulled it no..
>
> cl_restrict_server_commands...  valve restrict us from admining our
> own servers.. & replace it with non functioning restrictions..and tell
> us it works.. funny how I see rate hackers all over the place with
> pings of 5.. warping etc(thank goodness interp actually seems to work
> now :)
>
> sv_mincmdrate 66
> sv_maxcmdrate 66
> sv_minupdaterate 66
> sv_maxupdaterate 66
> sv_client_predict 1
> sv_client_interpolate 1
> sv_client_min_interp_ratio 1
> sv_client_max_interp_ratio 1
> sv_client_cmdrate_difference 1
>
> some restrictions only seem to work, depending on how you launch the
game....
>
> and as an added bonus I can't use zblock or any such utilities as most
> players who do not play for a clan etc do not have a clue that they
> may need to type something into console great work, leaving me with
> the choice of empty servers or playing with suspect players.
>
> & now testing adverts in 1.6 which only benefits valve & nobody else,
> the players do not want to see it & we don't either..chances of this
> been removed zero!
>
> If it wasn't for the community I would have shut down in January..
> just waiting for the final straw.. shame really but it will happen as
> valve really do not appear to care, you look through the forums at
> steampowered.com & get depressed at the sight of amount of players
> with issues that wish to play but valve doesn't seem to want to fix or
> indeed how have a clue how they broke it in the first place
> datacache.dll anyone?
>
> How about valve actually fix issues, rather than adding new stuff, &
> while there at it  do some optimization as the source engine, as it
> seems so much slower than it used be..maybe utilizing some of those
> ATI 9600 XT's that used to be able to run the game at ok FPS? rather
> than there shiny dev machines running whatever kick arse gfx cards
> they have..they don't have to hear some players whining about 20 fps,
> when 16 players meet up ingame in the same space
>
> Sorry this has been a while coming & I'm sorry if you don't want to read
it :)
>
>
> --__--__--
>
> Message: 2
> From: "Jason O. Washburn" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Subject: RE: [hlds] hlds digest, Vol 1 Do Valve Care?
> Date: Sat, 10 Mar 2007 11:39:49 -0600
> Reply-To: [email protected]
>
> Amen Brother:-(
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tim Renshaw
> Sent: Saturday, March 10, 2007 11:11 AM
> To: [email protected]
> Subject: [hlds] hlds digest, Vol 1 Do Valve Care?
>
>
> Actions speak volumes...DWP how many servers have this switched on..not
> many..have valved pulled it no..
>
> cl_restrict_server_commands...  valve restrict us from admining our own
> servers.. & replace it with non functioning restrictions..and tell us it
> works.. funny how I see rate hackers all over the place with pings of
> 5.. warping etc(thank goodness interp actually seems to work now :)
>
> sv_mincmdrate 66
> sv_maxcmdrate 66
> sv_minupdaterate 66
> sv_maxupdaterate 66
> sv_client_predict 1
> sv_client_interpolate 1
> sv_client_min_interp_ratio 1
> sv_client_max_interp_ratio 1
> sv_client_cmdrate_difference 1
>
> some restrictions only seem to work, depending on how you launch the
> game....
>
> and as an added bonus I can't use zblock or any such utilities as most
> players who do not play for a clan etc do not have a clue that they may
> need to type something into console great work, leaving me with the
> choice of empty servers or playing with suspect players.
>
> & now testing adverts in 1.6 which only benefits valve & nobody else,
> the players do not want to see it & we don't either..chances of this
> been removed zero!
>
> If it wasn't for the community I would have shut down in January.. just
> waiting for the final straw.. shame really but it will happen as valve
> really do not appear to care, you look through the forums at
> steampowered.com & get depressed at the sight of amount of players with
> issues that wish to play but valve doesn't seem to want to fix or indeed
> how have a clue how they broke it in the first place datacache.dll
> anyone?
>
> How about valve actually fix issues, rather than adding new stuff, &
> while there at it  do some optimization as the source engine, as it
> seems so much slower than it used be..maybe utilizing some of those ATI
> 9600 XT's that used to be able to run the game at ok FPS? rather than
> there shiny dev machines running whatever kick arse gfx cards they
> have..they don't have to hear some players whining about 20 fps, when 16
> players meet up ingame in the same space
>
> Sorry this has been a while coming & I'm sorry if you don't want to read
> it :)
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
>
> --
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.446 / Virus Database: 268.18.8/717 - Release Date:
> 3/10/2007 2:25 PM
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.5.446 / Virus Database: 268.18.8/717 - Release Date:
> 3/10/2007 2:25 PM
>
>
>
>
> --__--__--
>
> Message: 3
> Date: Sat, 10 Mar 2007 17:40:24 +0000
> From: "$cookie_()" <[EMAIL PROTECTED]>
> To: [email protected]
> Subject: Re: [hlds] hlds digest, Vol 1 Do Valve Care?
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> Agree 100%.
>
> On 3/10/07, Tim Renshaw <[EMAIL PROTECTED]> wrote:
> >
> > Actions speak volumes...DWP how many servers have this switched
> > on..not many..have valved pulled it no..
> >
> > cl_restrict_server_commands...  valve restrict us from admining our
> > own servers.. & replace it with non functioning restrictions..and tell
> > us it works.. funny how I see rate hackers all over the place with
> > pings of 5.. warping etc(thank goodness interp actually seems to work
> > now :)
> >
> > sv_mincmdrate 66
> > sv_maxcmdrate 66
> > sv_minupdaterate 66
> > sv_maxupdaterate 66
> > sv_client_predict 1
> > sv_client_interpolate 1
> > sv_client_min_interp_ratio 1
> > sv_client_max_interp_ratio 1
> > sv_client_cmdrate_difference 1
> >
> > some restrictions only seem to work, depending on how you launch the
> > game....
> >
> > and as an added bonus I can't use zblock or any such utilities as most
> > players who do not play for a clan etc do not have a clue that they
> > may need to type something into console great work, leaving me with
> > the choice of empty servers or playing with suspect players.
> >
> > & now testing adverts in 1.6 which only benefits valve & nobody else,
> > the players do not want to see it & we don't either..chances of this
> > been removed zero!
> >
> > If it wasn't for the community I would have shut down in January..
> > just waiting for the final straw.. shame really but it will happen as
> > valve really do not appear to care, you look through the forums at
> > steampowered.com & get depressed at the sight of amount of players
> > with issues that wish to play but valve doesn't seem to want to fix or
> > indeed how have a clue how they broke it in the first place
> > datacache.dll anyone?
> >
> > How about valve actually fix issues, rather than adding new stuff, &
> > while there at it  do some optimization as the source engine, as it
> > seems so much slower than it used be..maybe utilizing some of those
> > ATI 9600 XT's that used to be able to run the game at ok FPS? rather
> > than there shiny dev machines running whatever kick arse gfx cards
> > they have..they don't have to hear some players whining about 20 fps,
> > when 16 players meet up ingame in the same space
> >
> > Sorry this has been a while coming & I'm sorry if you don't want to read
> > it :)
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> --
>
>
> --__--__--
>
> Message: 4
> Date: Sat, 10 Mar 2007 13:37:15 -0900
> From: "eric gisse" <[EMAIL PROTECTED]>
> To: [email protected]
> Subject: Re: [hlds] Re: hlds digest, Vol 1 #5261 - 1 msg
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> On 3/10/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> >
> > theres always a way
>
>
> [...]
>
> Yes, but I do not think it involves quoting an entire digest to add 1
line.
> --
>
>
> --__--__--
>
> Message: 5
> Date: Sat, 10 Mar 2007 20:23:41 -0500
> From: HLDS User <[EMAIL PROTECTED]>
> To:  [email protected]
> Subject: Re: [hlds] hlds digest, Vol 1 Do Valve Care?
> Reply-To: [email protected]
>
> nod
>
> Tim Renshaw wrote:
> > Actions speak volumes...DWP how many servers have this switched
> > on..not many..have valved pulled it no..
> >
> > cl_restrict_server_commands...  valve restrict us from admining our
> > own servers.. & replace it with non functioning restrictions..and tell
> > us it works.. funny how I see rate hackers all over the place with
> > pings of 5.. warping etc(thank goodness interp actually seems to work
> > now :)
> >
> > sv_mincmdrate 66
> > sv_maxcmdrate 66
> > sv_minupdaterate 66
> > sv_maxupdaterate 66
> > sv_client_predict 1
> > sv_client_interpolate 1
> > sv_client_min_interp_ratio 1
> > sv_client_max_interp_ratio 1
> > sv_client_cmdrate_difference 1
> >
> > some restrictions only seem to work, depending on how you launch the
> > game....
> >
> > and as an added bonus I can't use zblock or any such utilities as most
> > players who do not play for a clan etc do not have a clue that they
> > may need to type something into console great work, leaving me with
> > the choice of empty servers or playing with suspect players.
> >
> > & now testing adverts in 1.6 which only benefits valve & nobody else,
> > the players do not want to see it & we don't either..chances of this
> > been removed zero!
> >
> > If it wasn't for the community I would have shut down in January..
> > just waiting for the final straw.. shame really but it will happen as
> > valve really do not appear to care, you look through the forums at
> > steampowered.com & get depressed at the sight of amount of players
> > with issues that wish to play but valve doesn't seem to want to fix or
> > indeed how have a clue how they broke it in the first place
> > datacache.dll anyone?
> >
> > How about valve actually fix issues, rather than adding new stuff, &
> > while there at it  do some optimization as the source engine, as it
> > seems so much slower than it used be..maybe utilizing some of those
> > ATI 9600 XT's that used to be able to run the game at ok FPS? rather
> > than there shiny dev machines running whatever kick arse gfx cards
> > they have..they don't have to hear some players whining about 20 fps,
> > when 16 players meet up ingame in the same space
> >
> > Sorry this has been a while coming & I'm sorry if you don't want to
> > read it :)
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
>
> --__--__--
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> End of hlds Digest


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