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I believe the way it works is it "fans" out from your local IP address.

On 4/19/07, Brandon R. Miller <[EMAIL PROTECTED]> wrote:
>
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> *** If this topic has already been discussed I apologize, I just joined
> the hlds mailing list again. ***
>
> We are experiencing a rather alarming problem that I would like to get
> some insight on.
>
> How do servers get queried in the Game List? Meaning what determines which
> servers get queried first?
>
> We just got setup on a new subnet range where the first Octect is '208'.
> After further investigating servers appear to show up based on my personal
> home IP address rather than latency.
>
> For example.
>
> My personal IP begins with octect '70'. The servers begin to list in the
> game list in this order.
>
> 70.*
> 71.* and 69.*
> 72.* and 68.*
> 73.* and 67.*
> 74.* and 66.*
> 75.* and 65.*
> etc.
>
> Servers in the 200.* ranges do not appear in the list until the very end
> of the query. This appears to be the case for multiple people from my
> investigating.
>
> When I set the following filters (Counter-Strike / US-East) it will
> sometimes take 10-15 minutes just for 200.* servers to show up in the list
> if at all. But if I switch the Location to US-West the 200.* servers show up
> much quicker same with the 'All' location filter.
>
> Is there a reason that the game server list functions this way and if so
> why?
>
> Thank you for any insight that you may have.
> ____________________
> Brandon
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