Brandon

The list fans out from your home ip, this was their idea when the home users
complained not seeing their servers on the serverlist and guys like us with
our own /24's with good ips got seen first..

208's or 216 hardly ever get seen. And the customers cancel after a month
because their servers are dead.

-Bobby



Message: 2
From: "Brandon R. Miller" <[EMAIL PROTECTED]>
To: <[email protected]>
Date: Thu, 19 Apr 2007 21:54:51 -0500
Organization: Branzone.com
Subject: [hlds] Querying Steam Server List
Reply-To: [email protected]

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*** If this topic has already been discussed I apologize, I just joined the=
hlds mailing list again. ***

We are experiencing a rather alarming problem that I would like to get some=
insight on.

How do servers get queried in the Game List? Meaning what determines which =
servers get queried first?

We just got setup on a new subnet range where the first Octect is '208'. Af=
ter further investigating servers appear to show up based on my personal ho=
me IP address rather than latency.

For example.

My personal IP begins with octect '70'. The servers begin to list in the ga=
me list in this order.

70.*
71.* and 69.*
72.* and 68.*
73.* and 67.*
74.* and 66.*
75.* and 65.*
etc.

Servers in the 200.* ranges do not appear in the list until the very end of=
the query. This appears to be the case for multiple people from my investi=
gating.

When I set the following filters (Counter-Strike / US-East) it will sometim=
es take 10-15 minutes just for 200.* servers to show up in the list if at a=
ll. But if I switch the Location to US-West the 200.* servers show up much =
quicker same with the 'All' location filter.

Is there a reason that the game server list functions this way and if so wh=
y?

Thank you for any insight that you may have.
____________________
Brandon


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