The 87/server or 94/hlsw are basically the same and the correct ping.

The in-game ping of 2 or 3 is because the player is using a really low
cl_cmdrate and it messes things up.

Setting sv_mincmdrate to 30 or 40 on the server should fix this but clients
don't understand this for some reason.

In the client console, if they type cl_cmdrate <return> they might get a
message like this:

] cl_cmdrate 10
] cl_cmdrate
"cl_cmdrate" = "40" ( def. "30" ) min. 10.000000 max. 100.000000
** NOTE: The real value is 10.000 but the server has temporarily restricted
it to 40.000 **
archive  - Max number of command packets sent to server per second

If the client doing this enables net_graph 3, he will see that he is
actually getting 40 updates/s even though he has 10 set, so that part of the
server control CVAR is working, however all the other clients on the server
are not showing/calculating the ping properly for that user.

Setting the cl_cmdrate low like that (without the server CVAR set) is
considered abusive since it only updates the server with the clients
position/actions every 100ms.

As it is, this appears to be a client reporting/display bug only at the
moment.


----- Original Message -----
From: "Scumbucket"
To: <[email protected]>
Sent: Tuesday, May 29, 2007 8:18 PM
Subject: [hlds] Pings

Can someone clear up a ping mystery for me. We have noticed that players are
coming in more and more with super low pings of between 1 and 10. Which is
fine, but we have also noticed a ping difference.

If a player shows a:

2 ping in game
87 ping in the server console
94 ping in HSLW

Are they cheating by way of reducing their in game ping?

Now I know that there will aways be a difference from in game ping to
console or HLSW. But I have seen this on players showing around a 3 ping in
game but a hlsw/server console ping of 190.

Is something going on here?

Thanks!


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to