Jason,

Don't know if this one has been reported or even if it's specifically a
Source bug or not.

If I switch the last remaining player on a team to spectator in CS:S, the
game just keeps going on.

It was a hostage map and we had to wait for the CT's to rescue the hostages
before the round would end.

I suppose it would have been interesting to see what would have happened if
we killed all the hostages.....

Chris.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: 14 June 2007 01:52
To: [EMAIL PROTECTED]; [email protected]
Subject: [hlds] Source Engine Beta Update Available

A new Source Engine beta is available.  Please run hldsupdatetool with
the command "-beta src0613" to receive it.  The specific changes
include:

- Fixed a client crash
- Fixed sv_allow_wait_commands restricting the server using wait
- Fixed a crash in "soundlist" command
- Reallowed fps_max value of 0 (= unrestricted fps)
- Fixed exploit that showed spectator radar when not a spectator
- Fixed a crash playing back demo files recorded with the
previously-released engine
- Client forwards server commands it doesn't understand back to the
server
- Allow servers to execute chooseteam in Counter-Strike: Source
- Allow servers to execute retry
- sv_pure 1 now allows custom spray decals by default
- Fixed "Has Users Playing" checkbox not using the new change where we
only display human players in the players tab, so you'd see servers with
0 players (they actually had only bots) listed

Jason

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