Jason, Don't know if this one has been reported or even if it's specifically a Source bug or not.
If I switch the last remaining player on a team to spectator in CS:S, the game just keeps going on. It was a hostage map and we had to wait for the CT's to rescue the hostages before the round would end. I suppose it would have been interesting to see what would have happened if we killed all the hostages..... Chris. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: 14 June 2007 01:52 To: [EMAIL PROTECTED]; [email protected] Subject: [hlds] Source Engine Beta Update Available A new Source Engine beta is available. Please run hldsupdatetool with the command "-beta src0613" to receive it. The specific changes include: - Fixed a client crash - Fixed sv_allow_wait_commands restricting the server using wait - Fixed a crash in "soundlist" command - Reallowed fps_max value of 0 (= unrestricted fps) - Fixed exploit that showed spectator radar when not a spectator - Fixed a crash playing back demo files recorded with the previously-released engine - Client forwards server commands it doesn't understand back to the server - Allow servers to execute chooseteam in Counter-Strike: Source - Allow servers to execute retry - sv_pure 1 now allows custom spray decals by default - Fixed "Has Users Playing" checkbox not using the new change where we only display human players in the players tab, so you'd see servers with 0 players (they actually had only bots) listed Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

