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Hi all,
I have a HL2DM server and I just hosted my first clan war.
I made a file called war_start.cfg for setting all the war settings i.e.
password, timelimit etc. since they were not the ones usually used on my
server.
I then added that file to the rconlist.txt (mani admin) so I could set
the game when I wanted.
This was all good and well but there are a few things that bother me
with running a war successfully.
1. When the server changes maps it reads the server.cfg again and all
the war settings are reset so I have to run the war_start file each map
change.
2. I have to manually set each map of the match (I didn't want to change
the mapcycle file for the match only)
the file I used had the following settings:
ma_war 1
sv_password "password"
mp_resetgame 60 //used for people changing teams for the first 60 seconds.
exec rm_wpn.cfg //used for removing the RPG during clan wars
I also tried adding:
map dm_xxxxx to the top of the file but that ignored the rest of the file.
So what I would like to be able to do is the following:
1. Create an alternative server.cfg and add it as an rcon command.
2. This file should have a reference to a different mapcycle file
(the mapcyclefile "warcycle.txt" didn't seem to work).
3. It should also run the war_start.cfg so all the settings are correct.
4. Finally it should change to the first map in warcycle.txt and use
that as the mapcycle file.
Is this possible?
I hate having to be at the console the whole battle changing maps and
setting the settings of the server instead of just killing people :)
This would also enable people with less than full admin rights to
administrate clan wars just by clicking one rcon command from the admin
menu.
Note!
I also made a file called war_end.cfg:
ma_war 0
sv_password ""
exec server.cfg
which sets the server back to normal after the war.
How are you people organizing clan wars?
thanks,
nisbus
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