This should make sense to anybody that uses Ogs regularly, but with a few
config tweaks in 'ogsWatcher.exe.config' I was able to get Ogs to fire up and
monitor a TF2 process alongside my existing HL2DM processes. Here's the config
I used to fire it up. My autoexec.cfg that Ogs calls just fires up server.cfg
for now, which has my standard server stuff in it and the TF2 specific stuff.
You might want to change the heapsize if you don't have the memory to burn.
<GameConfig
ID="4"
Enabled="true"
GameType="tf"
HostName="(yourhostnamegoeshere)"
HeapSize="524288"
WorkingDirectory="(yourdrive):\orangebox-tf2\orangebox"
ExecutablePath="(yourdrive):\orangebox-tf2\orangebox\srcds.exe"
CaptureConsoleLog="False"
NoCrashDialog="True"
Insecure="False"
VerifyAll="False"
TickRate="66"
FPSMax="600"
MaxPlayers="24"
IPAddress="(youripaddress)"
Port="27075"
Map="ctf_2fort"
RconPassword="(yourpass)"
PriorityBoostEnabled="True"
PriorityClass="High"
LogRelativeDirectoryPath="logs"
RetryLimit="30"
RetryTimeLimitMinutes="10"
NotifyAllGameFailures="True"
NotifyGameRestarts="True"
NotifyRetryExceeded="True"
NotifyToAddress="([EMAIL PROTECTED])"
NotifyCCAddress=""
NotifyFromAddress="([EMAIL PROTECTED])"
NotifySubjectPrefix="OGS (someuniqueprefix): ">
<CVars>
<CVar Name="exec"
Value="autoexec.cfg" />
</CVars>
</GameConfig>
-Mike-
~~~~
-Mike- is: Biker ~ Slacker ~ Iconoclast ~ Eclectic Thinker
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