-- [ Picked text/plain from multipart/alternative ] I'm not sure if that's specific to the Orange box engine though, I seem to recall the same thing happening on my CS servers.
I'm sure someone will correct me if I'm wrong, but if the server is empty the timelimit will run until its out, and then it will wait to change the map until someone has joined the server. On 9/27/07, Patrick Shelley <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > as far as i know - empty servers dont change maps. i had this (and as long > as the mp_timelimit is set) and it was all ok when there were players. > > On 9/27/07, MeZelf <[EMAIL PROTECTED]> wrote: > > > > Updated TF2 servers and restarted them. > > But now I notice that empty servers don't move on to the next map > anymore. > > With a mp_timelimit 25 I have 4 servers atm that still haven't changed > > after > > 90 minutes. > > > > Will there be a fix for this fix from yesterday? > > > > > > Sebastiaan > > (currently at work so I can't join them to check the remaining time) > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

