Guess I paid bad attention in the past then. This is different from HLDS, because HLDS does move on (with TFC is does). Maybe a 'new' feature for SRCDS/TF2 to be added?
A possible scenario is that people might avoid your server because they see a map being on that they don't like. In this case the server would never change its map. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shelley Sent: Thursday, September 27, 2007 17:06 To: [email protected] Subject: Re: [hlds] Empty servers not moving on.... -- [ Picked text/plain from multipart/alternative ] as far as i know - empty servers dont change maps. i had this (and as long as the mp_timelimit is set) and it was all ok when there were players. On 9/27/07, MeZelf <[EMAIL PROTECTED]> wrote: > > Updated TF2 servers and restarted them. > But now I notice that empty servers don't move on to the next map anymore. > With a mp_timelimit 25 I have 4 servers atm that still haven't changed > after > 90 minutes. > > Will there be a fix for this fix from yesterday? > > > Sebastiaan > (currently at work so I can't join them to check the remaining time) > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

