The game's internal timer doesn't start until at least one player has joined. After at least one player has joined (and left, it doesn't matter) the timer will keep going from then on. So basically, a simple fix to your issue is to join your server and then leave. After you've done that, everything should proceed as how you expect it.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MeZelf Sent: Thursday, September 27, 2007 8:00 AM To: [email protected] Subject: [hlds] Empty servers not moving on.... Updated TF2 servers and restarted them. But now I notice that empty servers don't move on to the next map anymore. With a mp_timelimit 25 I have 4 servers atm that still haven't changed after 90 minutes. Will there be a fix for this fix from yesterday? Sebastiaan (currently at work so I can't join them to check the remaining time) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

