It's the same as in DoD:S, you can add bots, but there are no navigation files for them and there is no bot AI programmed into the game.
> bots? *lol* > i started my tf2-testserver without vac and sv_cheats 1 (only to test the > bots...) > well, you can add bots! but i don't know, what to do to let them run... > as i added the bots, they joined the teams and all they did then, was to > stand in > spawn and wait for a wonder, i think... ;o) > don't know how to setup them correctly... > ----- Original Message ----- > From: "Michael R. Matheson" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, October 12, 2007 4:49 AM > Subject: [hlds] TF2 Bots >> This is a multi-part message in MIME format. >> -- >> [ Picked text/plain from multipart/alternative ] >> Two quick questions, since I haven't set up my dedicated server yet. >> >> >> >> 1. Are bots available in the dedicated server? They're not an option >> using the retail game "Create Server". >> 2. Did Valve decide against a "Sprint" key? The quick start guide in >> the retail game lists a "Sprint" key as "Shift", but it doesn't seem to >> work. >> >> >> >> Thanks. >> >> -- >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

